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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

Author Topic: How to increase bonus to ordnance from skills?  (Read 1043 times)

Creepin

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How to increase bonus to ordnance from skills?
« on: February 23, 2015, 04:12:04 AM »

Normally both Computer Systems & Mechanical Engineering give 1% to ordnance per level. Say I want to make it 2% per level, what should I do? I checked various files within "campaign" folder, and at my best guess I had to modify ComputerSystemsEffect1.java & MechanicalEngineeringEffect1.java files respectively. Sadly, I had no idea what to change there: if there would be "1" somewhere, I would changed it to "2" believing it's a percent per level and call it a day, but there's no "1"s so I have no idea what to modify.
Any hint? :)
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Tartiflette

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Re: How to increase bonus to ordnance from skills?
« Reply #1 on: February 23, 2015, 05:03:25 AM »

starsector/starsector-core/data/characters/skills/scripts/SkillData.java
line 8: public static final float TECHNOLOGY_APTITUDE_OP_BONUS_PERCENTAGE = 1;
line 64: public static final float MECHANICAL_ENGINEERING_SHIP_OP_BONUS_PERCENTAGE = 1f;
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Creepin

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Re: How to increase bonus to ordnance from skills?
« Reply #2 on: February 23, 2015, 05:41:22 AM »

Tartiflette, thanks a lot! :)
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