Not really. Quite surprising, that I never actually played neither games that you have mentioned, but I did heard of it somehow.
But I do love the polymetric design and the development of of energy-esqe weapons that simply makes mine somewhat different at least to vanilla ships in this game.
Plus, I worked on the balance records for all respecting ships, including some paint jobs. Next is on the coding of the faction itself and the hullmods...
Problem is, I have no idea how to work on the script correctly, or simply I have no idea how to start with the coding at all. Since I just did copy-pasted the existing vanilla hullmods and tried placing modified ones on the mod, but ended not running the game. Tragic, I am.