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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.8.1a] Save Transfer 1.11.8 (DEAD)  (Read 149548 times)

OOZ662

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Re: [0.65.2a] Save Transfer Mod 1.4.2
« Reply #45 on: April 01, 2015, 04:17:35 AM »

Freshly downloaded Console Commands and Save Transfer.
You sure you have the latest version of Save transfer?
Unless he uploaded a new version less than ~15minutes before my post, yes.
« Last Edit: April 01, 2015, 04:19:24 AM by OOZ662 »
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It is law that any specific ship you want will not be available. If it is available, it will be gone by the time you're capable of buying it.

Dark.Revenant

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[0.65.2a] Save Transfer Mod 1.4.3
« Reply #46 on: April 01, 2015, 08:20:33 AM »

Fixed various bugs


We also recommend Version Checker 1.4b to notify you when an update is ready.

Changes
Version 1.4.3:
- Fixed various major bugs
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Dark.Revenant

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[0.65.2a] Save Transfer Mod 1.4.4
« Reply #47 on: April 23, 2015, 07:45:38 PM »

CR and ship health is now saved!  Hooray!


We also recommend Version Checker 1.4b to notify you when an update is ready.

Changes
Version 1.4.4:
- CR is now saved
- Ship health is now saved
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Tonny

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Re: [0.65.2a] Save Transfer Mod 1.4.4
« Reply #48 on: April 24, 2015, 09:43:38 AM »

could be something on my side, but when using your latest version, after the copy and load command my fleet is shattered, lost maybe everything, and errors in console like loadsave couldn't not be executed at campaign, or something. I stick with 1.4.3 :-)

use it together with SS+, Nex and other mods
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Dark.Revenant

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Re: [0.65.2a] Save Transfer Mod 1.4.4
« Reply #49 on: April 24, 2015, 02:47:14 PM »

Are you sure you used 1.4.4 for both save and load?  A 1.4.3 save will not work in 1.4.4.

Also, your stuff gets deposited into storage on load.
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Dark.Revenant

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[0.7a] Save Transfer 1.5.0
« Reply #50 on: November 24, 2015, 06:27:04 PM »


We also recommend Version Checker to notify you when an update is ready.

Changes
Version 1.5.0:
- Now saves officers (does not save skill choices though, just the XP/name/portrait/etc)
- Miscellaneous improvements
- Bounty and Famous Bounty states saved (SS+ compatible)
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Dark.Revenant

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[0.7.1a] Save Transfer 1.6.0
« Reply #51 on: December 05, 2015, 02:48:10 AM »

Now you can save your skills and also your officers' skills!  In other words: no more free respecs.


We also recommend Version Checker to notify you when an update is ready.

Changes
Version 1.6.0:
- Now saves player and officer skills
- Bug fixes
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Sabaton

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Re: [0.7.1a] Save Transfer 1.6.0
« Reply #52 on: December 05, 2015, 10:30:24 AM »

I used this to port my save from 0.7 to 0.7.1 and it works like a charm.

I guess I'm good to go right? All the changes will appear in my new transfered save?

Thou I have yet to encounter a random faction hostility event, is my refusal to accept a commission the cause?

^Nevermind that last part...
« Last Edit: December 05, 2015, 01:40:14 PM by Sabaton »
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Gezzaman

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Re: [0.7.1a] Save Transfer 1.6.0
« Reply #53 on: December 14, 2015, 12:24:11 AM »

dunno if this is a  bug or not,

I updated the neutrino mod and transfered the save, i suddenly got an unsung ( friggin OP ship ) and a random fighter wing in my fleet... but i lost everything in my Cargo and everything in my storage...

ive tried redoing it a few times and still does the same thing
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Dark.Revenant

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Re: [0.7.1a] Save Transfer 1.6.0
« Reply #54 on: December 14, 2015, 01:25:45 AM »

The message that appears when you transfer a save explains that you have to use the 'storage' console command to access the rest of your stuff.
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Dark.Revenant

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[0.7.1a] Save Transfer 1.7.0
« Reply #55 on: December 18, 2015, 04:52:30 PM »

Finally, it's here: Save Transfer now saves/loads all of your ship variants!


We also recommend Version Checker to notify you when an update is ready.

Changes
Version 1.7.0:
- Ship variants are now transferred
- Officers are now assigned to the ship they were originally placed in
- Bug fixes
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Marcus Garvey

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Re: [0.7.1a] Save Transfer 1.7.0
« Reply #56 on: December 18, 2015, 07:18:43 PM »

Whoa.
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valefore

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Re: [0.7.1a] Save Transfer 1.7.0
« Reply #57 on: December 18, 2015, 07:27:46 PM »

omg. This is pretty life changing.
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Weltall

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Re: [0.7.1a] Save Transfer 1.7.0
« Reply #58 on: December 19, 2015, 12:55:17 PM »

Is this what people call "magic"?
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Ignorance is bliss..

Dark.Revenant

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[0.7.1a] Save Transfer 1.7.1
« Reply #59 on: December 31, 2015, 06:20:48 PM »

Several bugs fixed, especially with regards to IBB and skill loading.


We also recommend Version Checker to notify you when an update is ready.

Changes
Version 1.7.1:
- Bug fixes
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