the ini reads:
{
"data_dir": "C:/Program Files (x86)/Fractal Softworks/Starsector/mods/Working Stargate Mod/data/hulls/",
"data_font_size": 10,
"font_size": 14,
"height": 768,
"hide_vanilla_data": 1,
"images_dir": "C:/Users/joe/Desktop/mod shipfiles/",
"mod_dirs": [
"C:\\Program Files (x86)\\Fractal Softworks\\Starsector/"
],
"starsector_base_dir": "/",
"variant_dir": "C:/Users/joe/Desktop/",
"weapon_dir": "C:/Program Files (x86)/Fractal Softworks/Starsector/Starsector-core/data/weapons/",
"weapon_images_dir": "C:/Program Files (x86)/Fractal Softworks/Starsector/Starsector-core/graphics/weapons/",
"width": 1024
}
which i think it all correct
i had hoped to make my own missions with some of my ships as an enemy but i cant until i can attach weapons to my ships and save the armed variants to put into missions so any help getting weapons to show up in the editor is greatly appreciated.