Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Nexerelin compatibility added for next version (works mostly like a normal faction, even though it makes zero lore sense if you think about it for five seconds).Currently they're hardcoded to be hostile to everyone (and are tagged as a pirate faction, which here mostly means no invading or being invaded), is that fine with you spoortje?
(With the; works mostly like normal faction i'd assume you mean they smuggle and trade with other factions? Which is going to change sooner or later.)
- Zombie plague has a market (whether they started with it or it was captured)- Someone else invades zombie plague's market- ? ? ?- KILL IT WITH FIRE
This mod causes my game to randomly crash unexpectedly, happens about 10 mins into the game when I leave a space station sadly. Great ideas though, I like how these type of ships are much like the Wraith ships from Stargate Atlantis
Quote from: ChrisH on November 29, 2015, 04:45:50 AMThis mod causes my game to randomly crash unexpectedly, happens about 10 mins into the game when I leave a space station sadly. Great ideas though, I like how these type of ships are much like the Wraith ships from Stargate Atlantis Thanks for the report, what mods did you enable? could you also past the starsector.log here so i can try to figure out the issue.
I'm doing the trial by error to asses all the new 0.7 mods at once So far it seems that it was not your mod causing the crash error Edit: It was the Fleaden mod, when you encounter an Olympus ship during a battle it crashes afterwards untill 0.71
Quote from: spoortje1 on November 29, 2015, 04:56:41 AMQuote from: ChrisH on November 29, 2015, 04:45:50 AMThis mod causes my game to randomly crash unexpectedly, happens about 10 mins into the game when I leave a space station sadly. Great ideas though, I like how these type of ships are much like the Wraith ships from Stargate Atlantis Thanks for the report, what mods did you enable? could you also past the starsector.log here so i can try to figure out the issue.I'm doing the trial by error to asses all the new 0.7 mods at once So far it seems that it was not your mod causing the crash error Edit: It was the Fleaden mod, when you encounter an Olympus ship during a battle it crashes afterwards untill 0.71
Quote from: ChrisH on November 29, 2015, 09:31:52 AMI'm doing the trial by error to asses all the new 0.7 mods at once So far it seems that it was not your mod causing the crash error Edit: It was the Fleaden mod, when you encounter an Olympus ship during a battle it crashes afterwards untill 0.71Ah, so that crash has been fixed by the mod author of the fleaden mod?
Dont think he knew how to fix it sadly
New ships! New weapons! New stuff! Warning: Olympus will crash until 0.7.1a.