I never stopped having problems with starsector´s extremly weird way of saving games and crashing while trying it, since I bought it. Despite loving this game and it´s mods it just forced me into breaks from it by sheer frustration. Why?
- Because I have a computer + win10, that should run this game with a little finger?
- Because the -xms and -xmx values are set to 6g and it still crashes sooner or later while saving.
- Because "enableShaders" in GraphicsLib are set to false and it still crashes sooner or later while saving.
- Because by trying to find the red line, where the game finally runs as long as I want without save game crashes, I turned off one faction after another (keeping up Nexerelin mod as a base, because it makes the game better). But it still crashes sooner or later while saving….
I am now with this mod list:
-arsenal expansion
-autonomous ships
-galatia (music)
-lazy lib
-nexerelin
-Portrait pack
-space janitor
- usable redacted
-zz audio +
-zz grapicslib
+ the factions:
-diable avionics
-metelson industries
-mayasuran Navy
According to what I red here in the forums, this nexerelin setting should play as safe and easy on my computer as a hot knife cut through butter, but it doesn´t.
I am clueles now. :/
Seriously….what keeps this game away from being a very good indie title with very good mods by one bloody milimetre is this neverending crisis of savegame crashes. <---just my two cents