Hey guys,
I dunno if I'm the only one seeing this, but I've been checking out the work in progress mods that are being brought up to 0.65a and i've started to notice that if I load up enough mods concurrently, some of them will not spawn any ships.
I tried increasing the trade fleet maximum to 500 in settings.json, but the max fleet number I've seen is 106 of 500.
So for example if I load up Citadel 0.7.3 and Scy 0.7, Shadowyards 0.4x-dev; then shadowyards doesn't spawn any ships. If I add The Mayorate 0.8, then neither shadowyards nor the mayorate will spawn ships.
Secondarily I've noticed that if a faction's fleets aren't spawning, you can't dock at their markets. You don't even get the "there's no market here" dialog, no docking occurs at all.
Obviously testing this is very time-consuming so before I bother, anyone else even seeing something like that? Any ideas?