Random descriptions.csv corrections follow:
"zeta","SHIP","The newest design to get incorporated into the TimCORP fleets, the Zeta is quite a nimble frigate, used for escort roles.
It packs little power to challenge larger ships, but it can quickly take out incoming missiles, and guard bigger ships from fighter and bomber threats. It can engage opponents on its own with the medium energy mount, though this is not recommend by Fleet Command.",
"echo_pulse","WEAPON","Utilizing the most advanced of experimental technologies and exploiting vast amounts of energy reserves, the Echo Pulse Cannon is a weapon meant to provide capital ships that can meet its flux demands with an alarming amount of damage per shot.
Designed by the TimCORP Experimental Design Detachment codenamed ""Weasel Works"", the Echo Pulse Cannon utilizes further advancements of tried and tested Pulse and Brane technologies. Furthermore the armament makes use of experimental Anti-Matter Echo theories which exploit the reaction between matter and anti-matter to maintain relative stability for a projectile so powerful that it would simply disintegrate upon being fired. This enables the phase projectile to maintain stability for a crucial few seconds before the echo effect wears off and the beam dissipates.
The result is a projectile with excellent range and devastating firepower, able to easily overwhelm the shields of most ships and deliver serious structural damage to whatever it hits. The weapon is theoretically able to fire a continuous beam, but because of the outrageous energy demands and the horrific stress on the weapon platform itself, the weapon was wisely limited to firing a single pulse every six seconds as to allow safe firing.
That said the weapon is still very flux-demanding and in practice only the largest of capital ship power generators can handle it. The weapon platform also demands significant ship estate, and despite the extremely durable and reliable materials used on the weapon itself, it is still vulnerable to direct attack.
Meant to be used on the leading flagship of entire factions, the Echo Pulse Cannon deters even the most skilful and daring of Fleet Admirals from direct engagement.","Assault",
"gamma","SHIP","A high-tech dreadnought, the Gamma-class offers unexpected versatility for the fleet point requirement it poses. It features more armor and flux capacity than the Terra, at the cost of hull integrity.
A very recent design from the TimCORP, The Gamma is still in the process of proving its worth on the field. Even though it is new on the field, it can quickly disintegrate enemy fleets into mere particles, especially as this is one of the few ships that can actually accommodate the Echo Pulse Cannon.",
"cityworld","PLANET","An Imperial core planet, responsible for the majority of Imperial production, agriculture and population within this sector. These planets can be artificially constructed, but most are usually barren or desolate planets terraformed at will from TimCORP and populated in mere months.",
"ksi","SHIP","Effective against every ship known to the TimCORP at this time, the Ksi is the culmination of many cycles of work put into it by the Experimental Design detachments. Large flux reserves and good generators top it off.",,
I'm still not entirely happy with these descriptions (but I don't have the mod installed to make further corrections right now), but they should be a fair bit better than what was in place before. An important thing to remember is to keep the perspective of these descriptions the same - having one description be written from the "I own this thing" perspective and another one from the "This thing is my enemy" one just looks messy.