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Starsector 0.9.1a is out! (05/10/19); Blog post: Raiding for Fun and Profit (11/27/19)

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Author Topic: [0.7.2a][0.8x] BDS Bismarck, BSP Peenemunde  (Read 9126 times)

mandbo

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Re: [0.7.2a] BDS Bismarck - Battlespace Dominator Ship
« Reply #15 on: June 02, 2017, 02:24:26 PM »

If you dont like my work, then go ahead and customise it, to your style.
Go ahead, its your choice.



I found the mount position very bad, many weapons are too near, and many do not seems have a realistic arc.

If a large weapon can shot on two sides, medium weapon below him cannot. And I see all Ion pulser look very ugly because of that

Spoiler

[close]
Need to be fixed before than I try that ah ah.

For say, you need to have 0 weapon who have a arc where he can shoot on your cockpit. For me ^^.
A weapon, who can shoot a other weapon and vice versa  is not realistic .
Why anger? If you revive a mod, go that seriously , because have more than one weapon who have 360? degres is impossible on starsector except for built-in/system special weapon ^^. Sorry if you have take very bad.

It was suggestion, not angry reply. (angry sentence usualy ends with !)
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Tartiflette

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #16 on: June 02, 2017, 05:47:43 PM »

                         2) Thought, when something is claimed dead by its creator, isnt it like with expired patents ?
Bioware and EA announced that they won't make another Mass Effect game, do you think that allows you to make your own Mass Effect game?
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Takion Kasukedo

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #17 on: June 03, 2017, 01:31:52 AM »

WOAH

That's a lot of Large & Medium weapon slots...
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Y'know, Mojito's are pretty rad.

[Attempting to redo Discount Ships. Works on variants/new Gladiator Society Bounties in their past-time.]
[Unsure if rights are held for TL. Contact Thule for more info.]

isaacssv552

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #18 on: June 03, 2017, 03:21:14 AM »

                         2) Thought, when something is claimed dead by its creator, isnt it like with expired patents ?
Bioware and EA announced that they won't make another Mass Effect game, do you think that allows you to make your own Mass Effect game?
Are franchises trademarks or copyrights? I think trademarks can lapse if abandoned, but copyright stays around forever. (Literally, Disney will have it extended before expires. Ironically, Mickey Mouse's original copyright is invalid on a technicality.)
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Tartiflette

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #19 on: June 03, 2017, 04:00:51 AM »

Copyrights are forever, Patents expires, Trademarks do not expire but are voided if an infringement isn't challenged.
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isaacssv552

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #20 on: June 03, 2017, 04:35:07 AM »

Copyrights are forever, Patents expires, Trademarks do not expire but are voided if an infringement isn't challenged.
But are franchises Copyrights or Trademarks? I know the individual games/books/movies/comics/etc. are copyrights, but what about the franchise as a whole?
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Tartiflette

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #21 on: June 03, 2017, 06:05:13 AM »

Trademarks are for brands not products, to continue on my example Mass Effect Andromeda the game is a copyrighted product, "Mass Effect" the name is a trademarked brand.

But with the recent rulings against patent trolls and "licensed" physical products, all of this might change in the near future.
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