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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Author Topic: Diable Avionics (v.1.05)[0.65.1a]  (Read 67205 times)

Histidine

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Re: Diable Avionics (v.1.05)[0.65.1a]
« Reply #90 on: June 26, 2015, 05:07:50 AM »

Should the wanzers have only burn 3? This slows down a fleet in SS+ (even if it has capital ships), often painfully so.
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LB

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Re: Diable Avionics (v.1.05)[0.65.1a]
« Reply #91 on: July 01, 2015, 11:07:18 PM »

They've got to have some kind of disadvantage.
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Unreal_One

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Re: Diable Avionics (v.1.05)[0.65.1a]
« Reply #92 on: October 23, 2015, 03:12:02 PM »

I must say, I thoroughly enjoy this mod. Your asymmetric ship designs are some of the prettiest, and your fast classes, while I want them to look less symmetric, are exactly what I want mechanically. Also: is the Recson S supposed to be an energy mount? It's listed on the front page as ballistic, and is more similar in usage to a ballistic than a small.

I hope you keep working on this and expand DA, I like the reds more than Neutrino.
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c0nr4d1c4l

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Re: Diable Avionics (v.1.05)[0.65.1a]
« Reply #93 on: December 19, 2015, 06:26:58 PM »

Errrrr.....ummmm....yeah, so can this work for 0.65.2a?
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Nanao-kun

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Re: Diable Avionics (v.1.05)[0.65.1a]
« Reply #94 on: December 19, 2015, 06:28:51 PM »

Errrrr.....ummmm....yeah, so can this work for 0.65.2a?
This is the outdated version.

The new version is now maintained by Tartiflette.

http://fractalsoftworks.com/forum/index.php?topic=10046.0

EDIT: Oh wait, you're asking about 0.65.2a. Nevermind.
« Last Edit: December 19, 2015, 10:19:04 PM by Nanao-kun »
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