I only started using this mod since it was updated for the latest starsector version. Since I began using it, I've been experiencing rampant save game corruption where after playing for so long, trying to load a save results in the load progress bar screeching to a halt, and the game locking up until I get an ingame notice of failure to load the save, as if the save contains too much info to process, or something.
This problem persists even in 0.9.3c, and even with all other mods disabled which aren't prerequisites for this one. My computer is a beast with way, way more than enough RAM, CPU, and GPU power, and I've even tried running a Large Address Aware program on Starsector's executable, to no avail.
Is anyone else having this problem, or am I somehow doing something wrong? The save corruption seems inevitable.
[EDIT]: Upon further testing, I think I may be mistaken and SS+ mod is the actual culprit.
[EDIT EDIT]: I hadn't read the SS+ mod thread's last few pages before posting this. Apparently there is some kind of problem between SS+ and this mod, and it's known?