For some reason, the external modules on ships such as the Keto or Nemean Lion are vulnerable and prone to destruction despite being covered by a shield. I ran a sim match in a Keto with a Cyclone Reaper Launcher. The Keto's shield was deployed and had made physical contact with the enemy and the reapers were launched. I noticed that the external modules had taken damage despite the explosion taking place outside the shield. It is the same case with the Nemean Lion where the external armor modules are at danger from being destroyed by reapers launched by the Nemean Lion's frontal mounts when near an enemy. Has this been reported before? (Maybe the hitbox for the modules are too large (I can imagine maybe a single pixel extending out being responsible for it) or the shield radius needs to be larger.