Greetings, everyone!
I've come to ask one question.
Can anybody tell me, how do I edit Singularity_effect.java to make the pulling and effects last longer, and grab larger area?
I've managed to change its pull strength, damage, credit/op cost, so that it would resemble that of Ifed's Omega device.
As do much enjoy such things as gravity bomb from Universe at War: Earth Assault, which in itself is a small black hole, that sucks everything in, leaving barren wasteland.
I'll try to post a video under this spoiler, for those interested in seeing it in action.
The idea of a single use super weapon, with the ability to create something resembling a black hole, in space with analogous devastating effect is mostly intriguing for me.
I'd love to see ships getting if not sucked in, but at least destroyed by crashing gravity.