Yeah, as you can see, the newcomers are completely new hulls: a new set of frigate, destroyer, and soon cruiser. The other cruisers will look quite like the ones there (knowing that I'm removing all the Manticores but the carrier) since I'm also trying to consolidate the designs. Lore wise it make sense with Scyan engineers having to work from a limited civilian autofactory and alter the designs for their nefarious needs, and work wise it's easier for me (understand "sooner done"). Although the capital ships are a big unknown right now. I redesigned most ships from scratch since I wasn't satisfied with the look of the old ones, but the capitals are the exception to that. They might stay really close to their current sprite if only because they were a nightmare to paint in the first place.
As for the "Neutrino" look I never quite agreed with that since they basically were boxier high-tech ships, but I decided to play it safe anyway and added that gold line to the paint job. It may not look like a big change, but it's something that set them apart at glance.
Eta? Given that I have to recreate the mod from the ground up, add GraphicLib maps, add new effects to the weapons, add the new ships with new ship-systems and AI, etc, maybe in September. If all goes well. And I'm lucky. And my day job doesn't turn into hell in the meantime (hint, it certainly will in July)...