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Author Topic: [0.9.1a] Scy V1.61RC2 (2020/09/19)  (Read 696596 times)

Modo44

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Re: [0.9.1a] Scy V1.61RC2 (2020/09/19)
« Reply #1290 on: October 04, 2020, 03:34:46 AM »

Scy generally gets stomped because invasions/raids tend to decivilize their colonies over time. In my experience, this happens to all mostly station based factions in Nexerelin.
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Histidine

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Re: [0.9.1a] Scy V1.61RC2 (2020/09/19)
« Reply #1291 on: October 04, 2020, 07:27:11 AM »

Tart, have you tried debugging the battle autoresolve plugin to figure out why SCY is getting beaten up? If not, I think I'll do that.

(I messed with the plugin back in Starsector 0.8 to work around stations not working properly in autoresolve)
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e

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Re: [0.9.1a] Scy V1.61RC2 (2020/09/19)
« Reply #1292 on: October 05, 2020, 07:17:01 PM »

Reporting a minor spelling error during the message pop up from the Intelligence Command Center when it finds a hidden base.

Spoiler


Besides the obvious, i think it's more appropriate to use "in the" instead of "in", since that's how the game refers to a system usually.
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Yubbin

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Re: [0.9.1a] Scy V1.61RC2 (2020/09/19)
« Reply #1293 on: November 17, 2020, 11:10:54 AM »

I only just noticed this now, but the fighter bays on the carriers are now my favorite. The red lighting in those thin lines looks beautiful.
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