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Author Topic: [0.97a-RC6/0.96a-RC10]Gensoukyou Manufacture 0.8.1.rc1_t10 (English Translation)  (Read 41984 times)

Phenir

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I can't get the miko ship to fire its main cannon under AI control. I see it has a custom AI for the weapon and it wants to reserve some charge for ship system but even with 100% charge it won't fire.
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Warnoise

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This is a pretty poorly balanced mod imo. I've seen a gensoukyu cruiser tank a full barrage of invictus like nothing. It looks like a bug with some of their skill turning them immortal or something
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Phenir

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This is a pretty poorly balanced mod imo. I've seen a gensoukyu cruiser tank a full barrage of invictus like nothing. It looks like a bug with some of their skill turning them immortal or something
Which cruiser? Kiseki has a system that makes all projectiles, but not missiles or beams, miss them for like 3 seconds. Basically damper field except worse besides specifically projectiles only volleys like the invictus lol. There is a frigate that buffs nearby ships with -30% damage. Also, all ships in their fleet buff all other ships in the fleet's shield by 2%, up to 25%. So killing all the frigates first will make the rest of the ships weaker.

I can't get the miko ship to fire its main cannon under AI control. I see it has a custom AI for the weapon and it wants to reserve some charge for ship system but even with 100% charge it won't fire.
Follow up on this, you can get it to fire if the weapon is in a linked group with another weapon, one of the lunatic variants does this, but that just results in the AI blowing all its charge.
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FlandreScarlet

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These are some wonderful looking ships!!
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