Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Hello, I've run into a slight problem after trying to give myself a quick start with console commands. Not sure which mod is exactly the culprit but i've only had a crash after i've installed this mod with this combination of others in the list below: - DiableAvionics - Blackrock Drive Yards - MagicLib - GraphicsLib - LazyLib - Nexerelin - Shadowyards Reconstruction Authority - version checker - Scy - Junk Pirates - Console Commands - Dassault-Mikoyan Engineering - Interstellar ImperiumI've also included the part of the log when the crash occurs in the attachment below.So I'm wondering if this is just a compatibility issue or a case of I need to allocate more ram. If it's compatibility, which are the problem mods and is it possible/are there plans to make it compatible? If it's simply a ram issue, I wouldn't mind a short refresher on how to get that done and where to do it, last time i've had to allocate ram for anything was with minecraft.If it's just a bug, ehhh... plsfix? lol, thanks for making a nice mod either way.
What did you do to cause the crash? Is it repeatable? I don't have much concrete information to go off of and the crash log is mostly obfuscated code. Were you trying to use the autofitter on a specific ship or something?
The Preceptor is an AI-only dreadnought in the Dassault Mikoyan mod. That crash is unrelated to II and, likely, isn’t something Soren will feel the need to fix in the first place.