Some balance changes, more effective Inferna bombers, redesigned Sagittarius, redesigned Ballista LRM.
Totally reworked the Imperial hull mods into a trifecta of style-defining choices that lock the ship into a particular specialization.
Complete revamp of all ship stats to slot the Imperium in between low tech and midline, in terms of hull, armor, flux stats, speed, shields, and maneuverability. Many ships lost armor and gained speed as a result. The old slow/sturdy Imperial ships can be recreated using the revamped hullmods, though many other builds are now possible.
The Caesar is overhauled in design, sprite, and loadout; this is a sneak peek of the treatment other Imperial ships will gradually receive.
Saves are broken, obviously.
Version 1.18.0:
- Significantly adjusted all ship stats to be more in-between midline and low tech standards
- Redesigned Imperial hull mods and added a third option:
* Imperial EL Armor
~ Was Energized Armor
~ Also boosts armor as with Heavy Armor
~ Costs more OP
~ Incompatible with other Imperial hull mods and range hull mods
* Imperial FFCS Core
~ Was Fire Control System
~ No longer reduces weapon turn rate
~ Now boosts weapon accuracy
~ Now reduces ship speed / acceleration
~ Incompatible with other Imperial hull mods and speed hull mods
* Imperial HFR Conduits
~ Reduces armor, repair speed, and weapon/engine health
~ Reduces shield strength
~ Multiplies dissipation and weapon rate of fire
~ Increases all speed/maneuverability stats
~ Incompatible with other Imperial hull mods and durability hull mods
- New Caesar sprite, slightly different turret layout and stats
- Reworked Caesar main weapon to Crocea Mors, a high-velocity energy-damage railgun
- Reworked Imperial ship skin stats
- Ballista is now a two-stage missile with a fast, short-range second stage with poor guidance
- Ballista damage reduced to 300 from 400
- Ballista HP reduced to 50 from 75
- Sledge Gun OP increased to 7 from 6
- Sledge Cannon OP increased to 13 from 12
- Sledge Gun proc damage decreased to 30 from 30-to-50
- Sledge Cannon proc damage decreased to 60 from 60-to-100
- Sagittarius ADC redesigned to Sagittarius Autogun
- Inferna pulsar bombs now split into a bunch of small pulses rather than one big pulse
* 200x5 damage instead of 750x1
- Reduced Heavy Pulse Laser OP to 12 from 13
- Increased Flamen's Particle Gun damage to 60 from 40
- Buffed Flamen turn rate/accel to make it better at interception
- Minor fixes