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Author Topic: What's YOUR flagship? Modded or Vanilla  (Read 33532 times)

JDCollie

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What's YOUR flagship? Modded or Vanilla
« on: April 17, 2014, 11:46:14 AM »

I'm curious, what is your preferred flagship? I'm not necessarily talking about the biggest, baddest wall-o-guns in the sector (unless that is your preference) but rather what ship do you rely on the majority of the time for your day-to-day combat?

Personally, I'm a huge fan of the Blackrock Driveyards Nevermore. The antimatter lance allows it to remove small targets from the battlefield almost instantly, and to punch far above it's weight class against harder targets. It can also dump flux like it's going out of style. The combination means that it can utterly shred destroyer fleets, and can solo cruiser fleets too so long as they don't have the deployment to get more than two of their heaviest hitters on the field at the same time. Also, the boost ability, while not as powerful as the burn drive of Hegemony ships, is much more versatile and controllable, and enough to get you out of a tight spot in a pinch, or swoop in and kill a venting/overloaded ship that is just out of range. The downside is that the Nevermore has pretty poor point defense options, a 180 degree frontal shield, and weak rear turret coverage, making it very vulnerable to strike fighters.

As long as I avoid heavy carriers, I can run Nevermore almost solo, with just a small freighter for supply support, making it a very profitable ship to run against the majority of fleets in the sector.


How about you guys? What is your preferred ship, and how do you run it? (Solo, raiding fleet, heavy assualt, etc)
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ValkyriaL

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #1 on: April 17, 2014, 12:20:19 PM »

My ideal ship would probably be the Karkinos from BR or the Mimir from SHI, both are phase teleport battleships/battlecruisers with a LOT of burst damage. after those it would be the Onslaught and my very own Nirvana Mk.IV.

Kark kills anything in front of it in 3 second, nuff said.

Mimir does the same thing but nowhere as good as the Kark, the mimir however can get out of a situation if it gets hairy, the kark can't.

And the good ol grandfather Onslaught that we all know and love, it radiates power and menace like an evil god, truly my ship of choice if the kark didn't exist.

And the Nirvana Mk IV, it gets around the battlefield just as fast as the nevermore, although it doesn't have the same punch, it sure has the endurance to fight a prolonged battle and can chase down more or less anything.
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CrashToDesktop

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #2 on: April 17, 2014, 02:44:12 PM »

Mine would be the venerable Enforcer. :) It might not be the biggest or the most powerful, but it's got a ton of firepower for it's small size.  I simply love it to pieces!
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Megas

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #3 on: April 17, 2014, 03:45:02 PM »

In standard, unmodded game, my latest pick is the Medusa.  With max Combat and Technology, it is fast and small enough to dodge bullets or otherwise avoid damage (and catch fleeing ships in pursuit), strong enough to kill anything in the game, has unlimited peak performance to fight as long as it takes to win, and uses much less Logistics than a cruiser or battleship.  Great when capitals are unavailable or cost too much Logistics.  Eagle is a runner-up for being able to mount (and focus-fire) three blasters and still be fast enough while Maneuvering Jets are active.

When other mods are included, given my limited experience with them, probably Gedune's Dahaki, which combines the best characteristics of the Medusa (mobility), Sunder (firepower, 360 shields, and hit points), and Hyperion (teleportation).
« Last Edit: April 17, 2014, 03:46:44 PM by Megas »
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billi999

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #4 on: April 17, 2014, 04:00:38 PM »

I'm a sucker for frigates, and since I only really play vanilla expansion mods I'll have to say the Spearhead class in the weapon pack. 2 small energy turrets, 2 small ballistic turrets, 2 small missile hardpoints and a medium universal turret with a generous arc give it some really mean firepower, especially when you have the ordnance point upgrades. The midline staying power, deployment time and speed are just the icing on the cake. I'd go as far as to say it was OP if it weren't for that the AI handles its system so badly it usually suicides immediately as anything other than a flagship.
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Uomoz

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #5 on: April 17, 2014, 04:01:50 PM »

No matter what, a hound.
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736b

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #6 on: April 17, 2014, 04:48:13 PM »

Apogee.
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Aereto

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #7 on: April 17, 2014, 11:49:45 PM »

My flagship is the Paragon, though I'm usually in a Hyperion out-of-combat and while pursuing disengaging fleets.

Until reputation gain events are placed, I will stick with pirates while stockpiling supplies and elite crews. Since I outfitted it to crush heavy cruisers and below, pirate armadas and plunder fleets are struck down by a lone Paragon while a trio of Hyperions engage fleeing ships.
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Doom101

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #8 on: April 18, 2014, 01:22:28 AM »

i usually can be found at the helm of a venture surrounded by a cloud of thunder wings.


but recently i've been using a sunder, even with mods installed i just love the combo that is the sunder, 360 shield, decent armor, fast enough speed to outmaneuver anything low tech, save a hound, oh and did i mention it has a large energy? ordinarily thats good for one of two things, sniping with a tachyon lance or playing capital ship with a plasma cannon, but with mods installed you can do many more things with it, from a long range spam cannon to an even more powerful sniping weapon its incredibly versatile and even beyond just that 1 large it also has 2 mediums on the wing which are often overlooked because of the large but if you stick heavy blasters in there and something like a plasma cannon in the large you will wreck face, you'll have to vent flux after one or two shots but those one or two shots combined with the high energy focus will wreck a lot of ships.
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Also I totally had the name BEFORE the cruiser.

Erick Doe

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #9 on: April 18, 2014, 04:33:29 AM »

No matter what, a hound.

Not Foxhound?  :-X

Blasphemy!
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Megas

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #10 on: April 18, 2014, 06:35:44 AM »

One more thing I forgot to mention regarding mods.  Sometimes, the weapons or hullmods added by mods are game-changers, and can make stock ships more powerful.  Examples:

Neutrino adds Phased Array Cannon.  Two of them will one-shot anything, even a Paragon, in one burst.  Two PACs mounted on a Paragon turn it into a godship.  If I use Neutrino, my flagship of choice becomes Paragon.  Rather than pounding nearby enemies with blasters and sniping others with tachyon lances, the strategy becomes kill all cruisers or bigger instantly with two Phased Array Cannons.  (I do not use Neutrino because of stuff like this.)

Interstellar Federation adds some powerful weapons.  Onslaught armed with Thunderchiefs and Cains is an AoE fireworks master.  It may not melt shields as efficiently as a Storm Needler specialist, but it sure slaughters fighters and other densely packed clusters of targets.

Gedune adds the Raven missile.  This grossly outclasses all small missiles and outperforms many medium missiles.  Suddenly, for the few ships I use missiles with (e.g., Onslaught), I have more OP to spend because the Raven uses only 5 OP while standard medium missiles use 10+ OP.

Valkyrians adds Vessel Modernization hullmod, which adds a (small) bonus to many stats, including some that are difficult to boost otherwise.  I use this on every ship that has OP to spare (which is nearly all of them).
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sarducardun

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #11 on: April 18, 2014, 08:44:19 AM »

So true. I often run forlorn hope with a few mods and see which weapons I can make an op paragon with. Across all mods there are quite a few insane fitting opportunities. Phased array cannons, Gudune? medium purple laser weapon and the nomads missile systems to name a few.

I don't often play long enough to get a capital ship, whatever mod combo i am running often fails to keep my interest long enough, but the BRDY Karakinos? is probably my favorite, there is no better large ballistic platform.

My most recent favorite from USS was a timberwolf with three voidspear missiles, a linear pulse gun, two CEPCs and a vulcan. the voidspear spam could kill destroyers in one volley.

Or the low tech vanilla pirate destroyer with three BRDY solenoid quench guns. I wasn't initially impressed by the stats but it's effectiveness speaks for itself.
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Tschudy

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #12 on: April 18, 2014, 10:26:19 AM »

My flagship has changed several times while I try to find a sweet spot but right now, it is a wolf-class frigate with graviton beam, 3 tactical lasers, and 2 Harpoon MRM racks.  Interestingly enough, the other 24 ships in my fleet are the exact same thing.  It's nice flying around at 14 burn in normal space and warping to the other end of the battlefield so the enemy doesn't have time to retreat.
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Peter1x9

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #13 on: April 18, 2014, 11:45:18 AM »

Unmodded: Onslaught

Modded: Interstellar Federation Titan Carrier
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JDCollie

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #14 on: April 18, 2014, 01:08:23 PM »

Oh, though it is prohibitively expensive on logistics to field, the BRDY Imaginos is utterly godly as far as frigates go. I just wish I could afford to run the damn thing (seriously, 38% CR per deployment, come on man)
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