Looked at that earlier.
I think that it's suffering from a lot of kitchen-sink problems; is it a game about space combat, or a FPS? Right now it looks like it's a fairly basic, if pretty, space combat game, with a FPS being tacked on to it for no apparent reason.
I have the same issues with Star Citizen; it basically means building two games with two very different balance profiles and worse yet, trying to make them both relevant to one another. I don't think that's an efficient use of limited resources.