Hey there, loving the mod.
After a first play-through, Ive attempted to make some changes to the SkillData file to change up the difficulty and customise it to what Id like to play.
Ive recompiled the SkillData.java file to get the .class file - and replaced it in the SSP.jar - however nothing is changing.
Am I missing some step?
Regards
Lucy
I'd first try to make sure that the class file you made is actually different from the one normally in SSP.jar. Different file size would be enough of an indication.
So yeah just in case this hasn't been mentioned yet: it would seem that -because- the mayorate messes with hegemony files, you cannot run mayorate and SCY at the same time.
SCY spawning code throws you a fatal error on making a new campaign thanks to this.
So I guess until the mayorate stops being "slightly out of date" recommend people use only one or the other.
I don't know why Tartiflette thinks this is the case, but the current release of Mayorate (0.8.1) does
not edit the Hegemony.
HOWEVER, there IS an incompatibility between Scy and the Mayorate, namely the BaseSpawnPoint source file. Both Mayorate and Scy are guilty of packaging BaseSpawnPoint inside the .jar file (this is bad, because it's a common file that is already part of vanilla; don't overwrite it!). However, the true blame is actually with
SCY, which inexplicably relies on an EDITED BaseSpawnPoint! Since Mayorate's version of this overwritten vanilla file is, well, the vanilla version, Scy's edited version is not used. This causes a crash in any function that relies on that edited behavior. Long story short, both mods should clean that up but Scy is what's truly at fault.