Hey, I just wanted to ask for some advice;
No matter how I start the game, I have insane difficulty getting anything done. Prices change so quickly and I don't have much money to trade with. Most fleets that pirates use (the only way for me to really make money where I start in Corvus) are too big for me to fight with my Alastar, and when I do find a one-ship fleet which is so rare, it tends to be a little frigate that totally rapes by big slow Alastar. I'm very confused as to how I am supposed to begin playing in SS+ without using the console to give myself an edge.
What am I supposed to do?
Prices change no more quickly than in vanilla. The Alastor is one of the better frigates in the game; abuse its ability to rush in and rush out and you can kill a lot of stuff. It doesn't even need to worry about missiles.
SS+ is definitely harder than vanilla. Plan accordingly.
I just hope you don't think I am complaining- of all the TCs around, I love SS+ the most. I recognize that I suck, which is why I ask for advice =P
Also, I notice that when you are a mercenary with an upgraded ship, you start with one hammerhead. I remember in Vanilla, people were suggesting to start with a wolf and hammerhead, and then just sell the hammerhead because it slows the fleet down too much to be used in the beginning of the game. So now I wonder, I start the game with one hammerhead at a burn speed of 4. What exactly am I supposed to be fighting in it? =s
Edit: I got into a fight with a Lasher variant and a Hound variant with my Hammerhead, and I admit it was my fault for allowing myself to overload my flux, but then for some reason I was overloaded for almost 5 seconds or so until the moment the lasher had finished me off with its strong missiles. Like.. okay.. just going to restart now. It is the way of rogue-likes, I get that. But even if it's not SS+'s fault, my interest is in the issue that there's just not enough things in the beginning of the game that can allow you to spring board further.
Edit 2: Still testing this out some. I am not exactly sure what it is, and I've never noticed it before now, but it seems like when I take damage while I am overheating, I just stay overheating for longer. It's perpetual especially when fighting multiple frigates like you suggested I should be fine against. It's not the PDs that are pushing me over, it's my failure to gauge the flux of the dual chainguns when I am using the acc. ammo feeder. Again, my fault, I own it, yes. But being perpetually stunned is strange to say the least. I cannot catch fleeing frigates, so I don't see the point. I won the fight, sure, but then lost all my supplies in the process and lost all the cargo I had won trying to crawl back to a station. I am now at a net loss and cannot afford to pay my crew and enough supplies to continue operating. Oh no wait I was wrong, I have nothing for repairs either, let alone operation. I am stuck at 0% CR. Oh hell, and again being scanned or cargo as soon as I start the game makes this even more difficult. Not SS+'s fault, I know. Again, I'm not meaning to complain, but f***, what am I doing wrong?And what am I supposed to be doing?..
Edit 3: Clearly the hammerhead is not buffed if, when trying to run from the hegemony's initial scan just to see if I can do something different, THEIR OWN hammerhead is catching up to me while firing all of its guns while I am trying to maintain 0% flux speed and unable to escape it. Okay, so I restarted on the same path again but this time as a Tachyon corporate member. I chose to start with a ship upgrade, so that is the tempest.. I start with a tempest... In Corvus. The Hegemony is inhospitable to me... The fleet adjacent to me immediately attacks me........
Guess I am done with Starsector for this evening.