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Author Topic: Null pointer  (Read 1860 times)

ValkyriaL

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Null pointer
« on: January 22, 2014, 12:45:47 AM »

Spoiler
Quote
15913 [Thread-5] INFO  org.lazywizard.lazylib.LazyLib  - Running LazyLib v1.7 for Starsector 0.6.1a
15913 [Thread-5] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [lazylib_settings.json]
15914 [Thread-5] INFO  org.lazywizard.lazylib.LazyLib  - Setting log level to ERROR
15933 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id microburndrive_SHIP_SYSTEM not found
15933 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id flarelauncher_fighter_SHIP_SYSTEM not found
15933 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id traveldrive_SHIP_SYSTEM not found
15933 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id heavy_drone_pd_midline_SHIP_SYSTEM not found
15934 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id guardian_pd_drones_SHIP_SYSTEM not found
15934 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id drone_shield_midline_SHIP_SYSTEM not found
15934 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id inferniuminjector_SHIP_SYSTEM not found
15934 [Thread-5] WARN  com.fs.starfarer.loading.SpecStore  - Description with id skimmer_drone_SHIP_SYSTEM not found
15936 [Thread-5] DEBUG com.fs.graphics.TextureLoader  - Loading [graphics/particlealpha32sq.png] as texture with id [fs.common/graphics/particlealpha32sq.png]
15939 [Thread-5] DEBUG com.fs.graphics.TextureLoader  - Loaded 226,43 MB of texture data so far
15939 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/particlealpha32sq.png (using cast)
16093 [Thread-5] DEBUG com.fs.graphics.TextureLoader  - Loading [graphics/backgrounds/background4.jpg] as texture with id [graphics/backgrounds/background4.jpg]
17894 [Thread-5] ERROR com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.combat.ai.O0oO.<init>(Unknown Source)
   at com.fs.starfarer.title.A.?0000(Unknown Source)
   at com.fs.starfarer.title.A.class(Unknown Source)
   at com.fs.starfarer.title.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.oOOO.new.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.title.OoOO.o00000(Unknown Source)
   at com.fs.starfarer.B.??00(Unknown Source)
   at com.fs.oOOO.A.?0000(Unknown Source)
   at com.fs.starfarer.combat.O0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Just did a massive change to all my files, added a prefix to everything, im done now but this error comes into play every time i load up the SS main menu, is it my mod or vanilla?
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Zaphide

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Re: Null pointer
« Reply #1 on: January 22, 2014, 01:00:45 AM »

Purely a guess here (it looks similar to that error);

Make sure you specify wing rather than fighter variants (as in the singular fighter) in your title_screen_variants.json (or whatever it's name is) file :)

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ValkyriaL

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Re: Null pointer
« Reply #2 on: January 22, 2014, 01:16:25 AM »

Ah yeah, i had forgot to add prefixes there, now i need to figure out why my variants are not working despite having prefixes...

NVM, i had forgot to add prefixes to the simulator aswell.
« Last Edit: January 22, 2014, 01:18:37 AM by ValkyriaL »
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Alex

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Re: Null pointer
« Reply #3 on: January 22, 2014, 08:04:25 AM »

So, we're good here?
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ValkyriaL

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Re: Null pointer
« Reply #4 on: January 22, 2014, 08:13:51 AM »

yeah we're good.
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