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Author Topic: AI wasting phase jump  (Read 1146 times)

Blips

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AI wasting phase jump
« on: January 17, 2014, 09:01:41 PM »

Deployed an AI controlled Medusa for a one on one battle and my AI controlled ship wasted its phase jumps long before it was within range of the enemy vessel. I'm guessing this is a bug? It wasn't dodging missiles or anything as the few missiles that the AI did encounter were quickly taken care of by point defense.

edit: apparently I misunderstood the info on the phase jump and thought it was limited to three jumps per engagement. Never mind............................
« Last Edit: January 17, 2014, 09:03:36 PM by Blips »
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Alex

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Re: AI wasting phase jump
« Reply #1 on: January 18, 2014, 09:03:06 AM »

:)
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