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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: What is what?  (Read 6567 times)

Aethelric

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Re: What is what?
« Reply #15 on: January 15, 2014, 04:55:08 AM »

I prefer to simply think of flux as a three-dimensional manifestation of one's own suspension of disbelief.

The thread was finished here, guys. Question now has a definitive answer.
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Histidine

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Re: What is what?
« Reply #16 on: January 15, 2014, 06:09:47 AM »

What is love?
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c plus one

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Re: What is what?
« Reply #17 on: January 19, 2014, 06:08:09 AM »


I prefer to simply think of flux as a three-dimensional manifestation of one's own suspension of disbelief, and then I just back away slowly towards the exit.

I literally laughed out loud. Awesome.

+1

I prefer to simply think of flux as a three-dimensional manifestation of one's own suspension of disbelief.

The thread was finished here, guys. Question now has a definitive answer.

Thanks, folks. If there's a future "The Hitchhiker's Guide To The Sector", remember that it all began here. 8)
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Quote from: Lopunny Zen
you are playing them wrong then..

Don't tell me I'm playing anything wrong in a singleplayer sandbox game. Just don't.

Jazwana

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Re: What is what?
« Reply #18 on: January 19, 2014, 11:55:10 AM »

I always thought flux was this massive reservoir of rosin because in the future there is a lot of soldering ???
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TimeDiver

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Re: What is what?
« Reply #19 on: January 19, 2014, 03:32:27 PM »

What is love?
Obligatory:

"Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope... Love is knowing your target, putting them in your targeting reticule, and together, achieving a singular purpose against statistically long odds."
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