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Author Topic: ProjectileAI  (Read 1012 times)

dmaiski

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ProjectileAI
« on: November 28, 2013, 11:13:51 AM »

this is something for modders, can you make it posible to redefine a MissileAI as projectile for targeting purposes (so PD dose not shoot it)

or make a new AI sctipt called ProjectileAI wich allows scripts to be attached to projectiles without the "fun" of using everyframecombatplugins because they cause more lag in large battles
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BISO
(WIP) lots of shiny new weapons ( :-[ i have more weapons then sprites :-[ )

i got a cat pad
its like a mouse pad but better!