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Author Topic: The Infernal Machine - Vanilla Factions Expansion Pack  (Read 88433 times)

MesoTroniK

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Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #15 on: December 30, 2013, 05:24:26 PM »

The Infernal Machine teaser

What is the pinnacle of pirate strength? An image that strikes fear into the heart of every captain? An entity that has been boiling, growing and terrorizing its way across countless worlds? The gargantuan mass that is the Infernal Machine is the very symbol of defiance against governance; the huge, lumbering mass which challenges even the Paragon.

Ironically the now unstoppable Machine was once a benevolent, maternal figure to the budding sector industry. It’s systems would strip entire gas giants of their Infernium, and then process the raw fuel into potent stardrive propellant. 100 cycles ago this behemoth fell into the hands of certain individual, whose purpose was less than benevolent... The ship was refitted to suit a grander purpose: Piracy. In the cycles leading up to the present, the Machine has “acquired” new captains, whether the previous owner was willing or not. Those many previous caretakers would modify, expand and customize the craft to their desire.

Captain Blackadder was a famous pirate lord, who used the Infernal Machine to destroy several Hegemony battleships. He personally salvaged the massive Thermal Pulse Cannons from his conquests, and added them to the Machine’s own arsenal. But there were many other pirate lords to come, each one adding their tribute to the Infernal Machine’s awe-inspiring hull, furthering the blight of pirate terrorism. The current whereabouts of the dreadnought are known to only a few, but it should suffice to say that anyone looking must surely have a death wish.

NITROtbomb

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Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #16 on: December 31, 2013, 12:13:38 AM »

I cannot get over that Remnant ship its just to damn good man :D
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Dancing and playing games, how does that work.. well YOU tell me!

Hyph_K31

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Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #17 on: December 31, 2013, 01:16:53 AM »

Spoiler


Blackadder! I knew he wasn't really dead! When does the next season start?
[close]
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"GEDUNE, stop venting in front of your classmates!"

MesoTroniK

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack 0.1a released
« Reply #18 on: January 01, 2014, 03:19:13 PM »

So gentlemen, The Infernal Machine pack 0.1a was released. Enjoy the vanilla balanced ships that are meant to expand the stock factions, and many more will be coming even eventually including a brand new extremely vanilla friendly faction. At the moment it is mission / sim only a demo of sorts, plan on them appearing in the campaign and vanilla themed compilation packs soon. Any feed back on the ships is appreciated, and man it was fun to make The Infernal Machine itself :)

Grab the new version from original post.

HELMUT

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack 0.1a released
« Reply #19 on: January 01, 2014, 03:42:30 PM »

Damn Meso, those missions are hard! Medium difficulty for the Mule mission? That thing is freaking hard to crack open.

Otherwise yeah! Infernal machine!
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MesoTroniK

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack 0.1a released
« Reply #20 on: January 01, 2014, 03:43:20 PM »

Well I can take down the Mule with two Sidecars pretty easily???

(The two stock variants, not custom ones.)

MesoTroniK

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack 0.1a released
« Reply #21 on: January 01, 2014, 08:07:05 PM »

Ugh double post, anyways maybe I did make the missions too hard? I might just change the listed difficulty for Coup de grâce in the next version, and Surveyor is supposed to be impossible.

Anyways I have been unable to get a score higher than 50% in the Blunder mission, and most of the time The Infernal Machine just gets atomized by torpedoes. If anyone gets a higher score than 50% in that mission please let me know. Also keep in mind The Infernal Machine pack will be in constant flux as many more ships will be added so the pirates will get more toys in the existing missions, and I will invent new scenarios and try to come up with interesting ones for the non pirate ships. Expect campaign integration when more of the ships are done :)

Sabaton

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #22 on: January 02, 2014, 04:07:10 PM »

 The Aggressor is part of the high-tech-pirate-reverse-engineering Helmut made some months ago.
 Tell me well see more of those awesome sprites!
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MesoTroniK

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #23 on: January 02, 2014, 04:12:19 PM »

Oh you will, plus so much more, and it will be glorious...
« Last Edit: November 13, 2014, 02:37:16 PM by MesoTroniK »
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Shield

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #24 on: January 02, 2014, 06:39:55 PM »



I wants dat ship
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LiquidStang

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #25 on: January 02, 2014, 06:43:46 PM »

The mod doesn't work.

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David

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Piemanlives

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #26 on: January 02, 2014, 07:03:06 PM »

The mod doesn't work.

That doesn't help us you know, anything specific?
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LiquidStang

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #27 on: January 02, 2014, 08:39:37 PM »

The mod doesn't work.

That doesn't help us you know, anything specific?

Hello Piemanlives,

Do you know the answer to this question? The pack doesn't operate properly, how do I fix this?
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David

Starsector is challenging, but what's more challenging is dealing with people who encourage you to try real hard.

ValkyriaL

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #28 on: January 02, 2014, 08:44:24 PM »

I smell troll... maybe..

Anyway, we can't help you unless you tell us what's wrong in the first place.
« Last Edit: January 02, 2014, 09:09:13 PM by ValkyriaL »
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Shield

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Re: [0.6.1a] MesoTroniK's mini mods and musings - TIM pack v0.1a released
« Reply #29 on: January 03, 2014, 10:24:30 AM »

Wait there is a download link????

DA FUQ how come I don't see it?
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