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Author Topic: [0.9.1a] The Mayorate v1.0.0 (2019-12-10)  (Read 268771 times)

Cyan Leader

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #390 on: March 08, 2016, 11:16:38 PM »

This mod has some amazing weapons, I'd love to see it in the newest version.
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Surge

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #391 on: March 09, 2016, 08:42:23 AM »

I neeeeeeeed those starship PPCs back in my life.
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kazi

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #392 on: March 09, 2016, 03:39:57 PM »

Alright, I'll make a push to update things this weekend.  ;)

*EDIT - let me know if there's any key things you want to see beyond raw 0.7.2 compatibility and the fixes needed for my last update (no new art- that stuff really slows me down).
« Last Edit: March 09, 2016, 03:43:36 PM by kazi »
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Adraius

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #393 on: March 09, 2016, 03:58:36 PM »

Alright, I'll make a push to update things this weekend.  ;)

*EDIT - let me know if there's any key things you want to see beyond raw 0.7.2 compatibility and the fixes needed for my last update (no new art- that stuff really slows me down).
Woohoo, thanks!

I'll let you know if anything comes to mind.  I never played with the changes introduced in the last patch, so I think I'll be plenty happy with those. =)
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gofastskatkat

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #394 on: March 13, 2016, 04:52:23 PM »

So about this update, how close? Sorry im just excited xD
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kazi

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #395 on: March 13, 2016, 10:17:55 PM »

Heh, as people have probably figured out, no update this weekend, but it's for a good cause! You'll have to trust me on this one.  ;)
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Alphascrub

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #396 on: March 13, 2016, 10:31:09 PM »

Its ok if your late. As long as you bring something shinny.  ;D
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JohnDoe

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #397 on: March 13, 2016, 10:42:45 PM »

It's a Lilith Mk.II with a large missile hardpoint.
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Surge

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #398 on: March 14, 2016, 04:28:38 AM »

>large missile frigate
Honestly I'm not even mad.
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kazi

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #399 on: March 14, 2016, 07:44:34 PM »

It's a Lilith Mk.II with a large missile hardpoint.

Yep. How did you know? :)
Spoiler
OH YE OF LITTLE FAITH

(very wip, such scribble- lilith for scale)

also the update is going to be very, very delayed
[close]
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spartan117pr

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #400 on: March 14, 2016, 10:46:51 PM »

Very pretty, always liked your use of red and black/greys kazi :-*
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Surge

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #401 on: March 15, 2016, 03:35:00 AM »

Kazi it's 7AM and you've already got me making vaguely inappropriate noises. Mark that ship porn NSFW damnit!
I'm gonna go out on a limb here and guess that it's a strike cruiser?
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Histidine

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #402 on: March 15, 2016, 04:32:51 AM »

My first thought was "dire Cimeterre".
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JohnDoe

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #403 on: March 15, 2016, 07:20:12 AM »

Shiny! But those little wing tips are like the bane of my existence! The ones on my Cimeterre are always getting themselves caught in the paths of harpoons and reapers :P
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Ratheden

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Re: [0.7.1a] The Mayorate v0.9.1 (updated 13/12/15)
« Reply #404 on: April 18, 2016, 06:23:51 PM »

Alright, I'll make a push to update things this weekend.  ;)

*EDIT - let me know if there's any key things you want to see beyond raw 0.7.2 compatibility and the fixes needed for my last update (no new art- that stuff really slows me down).


Your mod is worth having without the super update, that would only make it x10 better.
If your able, could you put it to .72rc3?

Either way, THANKS for a great mod, and all the work you have put in.
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