i have been fiddling around with armor, this is what i discovered:
an explenation of picture above(in order left to right):
150: the real number of armor cells that ship has
using
int maxX = armorgrid.getLeftOf()+armorgrid.getRightOf();
int maxY = armorgrid.getAbove()+armorgrid.getBelow();
int counter = 0;
for (int X=0; X<maxX; X++)
{
for (int Y=0; Y<maxY; Y++)
{
counter++;}}
14.999... the number of armor cells that ship has acording to (constant)
armorgrid.getArmorRating()/armorgrid.getMaxArmorInCell();
750 armorgrid.getArmorRating()
7500 sum of the armor each cell has
50 armorgrid.getMaxArmorInCell() this is a real value(oddly enough) and shows the max armor a single cell can have (150 cells)
corresponds to damage the cells can take
these values change between ships (above are apogee specific)
oddesy
paragon
sunderer
what known:
armorrating/15= MaxCell
each cell has MaxCell HP
1 cell hp can absorb 1 damage
can someone explain why this is so?
it makes sense not!
the paragon has 18x its armor rating in armor capital
the odesy has only 11x its armor rating cruiser
apoge 10x cruiser
sunderer 10x destroyer
what kind of relation dose armor rating have to actual armor
what dose cell number have to do with ect
what is the point ofarmor rating anyways, it seems to have no actual relation to armor