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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy  (Read 87120 times)

Tartiflette

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #105 on: November 02, 2015, 12:35:52 PM »

Nikolai said, at the bottom of the op: "I don't believe in legalese.  I believe integrity should be self-evident.  That said, if you want to modify stuff, ask before publishing." So if you want to upload, you need to contact him about it.
Well if we're into technicality, 19_30s should just ask author, as instructed in the OP, and unless the author won't respond within reasonable timespan (month top) he should assume that all the ritual gestures are done and he could use the stuff.
That's specifically what NickolaiLev said you cannot do.
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HELMUT

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #106 on: November 02, 2015, 12:41:13 PM »

The original mod's bugs and balance issues were never really addressed anyway. And with the new sprites, a lot of stuff will need to be reworked on top of that.

At this point, 19_30s would be better making a whole new mod with my sprites rather than taking over Nikolai's work.
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gofastskatkat

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #107 on: November 02, 2015, 12:46:33 PM »

The original mod's bugs and balance issues were never really addressed anyway. And with the new sprites, a lot of stuff will need to be reworked on top of that.

At this point, 19_30s would be better making a whole new mod with my sprites rather than taking over Nikolai's work.

in other words (N)Exrelin it? lel
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19_30s

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #108 on: November 03, 2015, 05:01:30 AM »

All Rights Reserved is default and does not expire during your lifetime.  The author being absent is absolutely not grounds to use their stuff!  It is never acceptable to take someone's work without permission.
Nikolai said, at the bottom of the op: "I don't believe in legalese.  I believe integrity should be self-evident.  That said, if you want to modify stuff, ask before publishing." So if you want to upload, you need to contact him about it.
Well if we're into technicality, 19_30s should just ask author, as instructed in the OP, and unless the author won't respond within reasonable timespan (month top) he should assume that all the ritual gestures are done and he could use the stuff.
That's specifically what NickolaiLev said you cannot do.

I don't know what are you two mean?I have made a mistake ??? so ridiculous!I just do it my own(for my appreciation to the Patria) and,I'm try to connect the author,if there is no response from the author,no one will publish anything without permission.I'm not a thief like the Fleaden >:(
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Tartiflette

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #109 on: November 03, 2015, 05:05:13 AM »

You are doing it the correct (legal) way, we were replying to someone suggesting you do otherwise.
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NikolaiLev

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #110 on: November 06, 2015, 06:34:05 AM »

Hi guys!  Sorry for not being more vigilante with checking up on my mod.  Someone was kind enough to contact me via twittet.

That said, I do still plan on updating my mod.  I'm just waiting for Starsector to reach more development (probably the next update), and when I have sufficient skill in implementing campaign presence to my liking.

I'll un404 the links, that said.  Cheers!
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Piemanlives

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #111 on: November 06, 2015, 01:53:14 PM »

It's good to see you around! That said, so much hype around the next patch on my end, excited!
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19_30s

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #112 on: November 07, 2015, 07:01:16 AM »

Hi guys!  Sorry for not being more vigilante with checking up on my mod.  Someone was kind enough to contact me via twittet.

That said, I do still plan on updating my mod.  I'm just waiting for Starsector to reach more development (probably the next update), and when I have sufficient skill in implementing campaign presence to my liking.

I'll un404 the links, that said.  Cheers!
Nice to see you again! ;D
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19_30s

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #113 on: November 07, 2015, 07:03:34 AM »

You are doing it the correct (legal) way, we were replying to someone suggesting you do otherwise.
Oh,I'm sorry :)
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Garmine

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #114 on: November 10, 2015, 04:52:13 AM »

Hi!

The mods does not work on case-sensitive systems (e.g. Linux).

pat_HeavyBarrels.java is referenced as pat_heavybarrels.java in code.

A cp solves the issue as a workaround.

Regards,
Garmine
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SierraTangoDelta

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #115 on: February 11, 2016, 12:53:15 PM »

Any plans to update this for modern versions of Starsector? I love the way the ships look like old school planes and boats.
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c0nr4d1c4l

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #116 on: August 28, 2016, 06:01:32 AM »

Is there any remote chance for an update?
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