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Author Topic: [0.6.1a] Erick Doe's Modded Starsector (V3) - Easy to DL and Install! OUTDATED!  (Read 60197 times)

Erick Doe

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Current version: ModdedStarsectorV3
Size: 88.3 MB



This mod compilation features the latest inter-compatible versions of a whole bunch of faction mods

All put together into one easy to download and easy to install package

This will save you the time to check on what mods are compatible with one another

These mods are overall fairly 'vanilla' balanced!

(these are also all Exerelin compatible, just download Exerelin and load up the mods in this pack alongside it)




NOTE TO LINUX USERS: Help me make this Linux compatible! If you get an error because of inconsistantly named files (upper- and lowercase) please post them here so I can address these issues and take it up with the modders.

Instructions:
Spoiler
#1 Download the package here:


#2 Save the file in your "Starsector/mods" folder

#3 Install by unpacking / unzipping the file in the mods folder (right-click the file and select "unzip here")

#4 Start up Starsector and select the following mods: (select "Mods..." in the launch window)
-ASP Syndicate 0.36
-Blackrock Driveyards 0.42
-Bushi 1.20
-Hiigaran Descendants 1.0.0
-Junk pirates, Ship and mission mod 1.63
-Kadur Theocracy 1.1.7b
-Lazylib 1.6b
-Neutrino Corporation 1.75
-Shadowyards Heavy Industries Mod v0.4.3
-The Gedune Version 1.3.1
-The Nomads 1.0
-Zorg V17
-Project Valkyrie V1.2B
-Citadel 0.5b

#5 Play the game! Enjoy!

REMOVE ALL OLD MOD FOLDERS BEFORE INSTALLING NEW ONES. DO NOT OVERWRITE MOD FOLDERS.
[close]


List of mods included:
Spoiler
-LazyLib (required for several mods to run)
-Neutrino Corp.
-Zorg
-Kadur Theocracy *Requires LazyLib
-Bushi *Requires LazyLib
-Hiigaran Descendants *Requires LazyLib
-Junk Pirates
-The Gedune *Requires LazyLib
-Shadowyards Heavy Industries *Requires LazyLib
-Blackrock Drive Yards *Requires LazyLib
-The Nomads
-ASP Syndicate
-Project Valkyrie
-Citadel Fleet
[close]


Credits:
Spoiler
Much thanks to the following modders:
FlashFrozen
LazyWizard
Vayra
Gotcha!
mendonca
Hyph_K31
MShadowy
Cycerin
Trylobot
ValkyriaL
Foxer360
[close]


If you have any questions or comments, please post here in this thread or contact me by PM.
« Last Edit: February 13, 2014, 08:49:04 AM by Erick Doe »
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Gothars

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #1 on: October 31, 2013, 06:28:00 AM »

Useful, thanks :)
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Erick Doe

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ValkyriaL

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #3 on: October 31, 2013, 06:43:49 AM »

No valks T_T , anyway, extremely useful indeed, surprised why nobody made something like this sooner.
« Last Edit: October 31, 2013, 07:12:14 AM by Erick Doe »
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Erick Doe

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #4 on: October 31, 2013, 07:13:05 AM »

Oops! Accidently edited your post, ValyriaL.

What I was trying to say...
...you can request that your mod gets added. I'll just have to test it first.
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ValkyriaL

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #5 on: October 31, 2013, 07:20:03 AM »

Oho? well, I'd like it added then.

Nyahahah!...my empire will spread into every part of this forum!
« Last Edit: October 31, 2013, 07:24:24 AM by ValkyriaL »
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NikolaiLev

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #6 on: October 31, 2013, 07:26:10 AM »

This isn't going to be a competitor to UsS, is it?  Don't make me stare menacingly.   >:(
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Erick Doe

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #7 on: October 31, 2013, 07:38:42 AM »

Why would you stare menacingly?

As this mod compilation doesn't alter any vanilla starsector files, it is not similar. It is vanilla Starsector + a whole bunch of fairly vanilla balanced mods. Adding new factions and systems to hyperspace.

The only thing that may be altered beyond what is included in the respective mods are faction relations.

This mod just offers an easy to download and install mod package that goes well with vanilla Starsector.  ;)
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HELMUT

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #8 on: October 31, 2013, 08:12:21 AM »

I approve this. Also since 0.61a, UsS started a lot to look like a total conversion (or at least the gameplay). With this one, you'll be able to play a simple Vanilla Starsector game with some of your favorite faction without eventual compatibility bug.
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Uomoz

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #9 on: October 31, 2013, 08:34:21 AM »

I approve this. Also since 0.61a, UsS started a lot to look like a total conversion (or at least the gameplay). With this one, you'll be able to play a simple Vanilla Starsector game with some of your favorite faction without eventual compatibility bug.

Totally agree, mine is more of a mod effort while this is mostly a collection. This actually allows me to further specialize my stuff! Gj Erick, now back to TuP!!!
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Doogie

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #10 on: October 31, 2013, 10:08:05 AM »

I approve this. Also since 0.61a, UsS started a lot to look like a total conversion (or at least the gameplay). With this one, you'll be able to play a simple Vanilla Starsector game with some of your favorite faction without eventual compatibility bug.

Totally agree, mine is more of a mod effort while this is mostly a collection. This actually allows me to further specialize my stuff! Gj Erick, now back to TuP!!!

I'd maybe like to see Antedilluvians get a .61a update. I always enjoyed picking on them in UsC.
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Sproiet

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #11 on: October 31, 2013, 05:41:52 PM »

Hey Erick love the mod pack, I was wondering could we use this for Exerelin as well, and just check this alongside Exerelin and Lazylib and profit?  ;D
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Erick Doe

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #12 on: October 31, 2013, 05:49:27 PM »

Hey Erick love the mod pack, I was wondering could we use this for Exerelin as well, and just check this alongside Exerelin and Lazylib and profit?  ;D

Yes. The necessary changes to Blackrock Driveyards have already been made. Just check all the mods in this pack, plus Exerelin.
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Sproiet

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #13 on: October 31, 2013, 05:57:12 PM »

Sweet, thanks for the speedy reply, and thank you for saving me so much time (having to look up and update mods.)
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Zaphide

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Re: [0.6.1a] Erick Doe's Modded Starsector (V1) - Easy to DL and Install!
« Reply #14 on: October 31, 2013, 06:40:45 PM »

Excellent idea Erick :)

One issue though.

The version of Blackrock Drive Yards you have included will indeed work with Exerelin fine but it won't run it's system generator code if not playing with Exerelin, which is probably less than ideal.

I have modified the appropriate BRDY files and they are located here:
https://bitbucket.org/Zaphide/exerelin/downloads/CharacterCreationPluginImpl.java
https://bitbucket.org/Zaphide/exerelin/downloads/BRModPlugin.java

You could add these to the version you have here and it will work properly for both Exerelin and non-Exerelin games (you will also need to un-comment the modPlugin line in BRDY's mod_info.json).

Otherwise, Cycerin has copies of these already so I suspect the next version of BRDY will be compatible out-of-the-box :) You could then just include that version.
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