Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 ... 21 22 [23]

Author Topic: Starsector 0.6.2a (Released) Patch Notes  (Read 214897 times)

Debido

  • Admiral
  • *****
  • Posts: 1183
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #330 on: February 07, 2014, 07:19:17 PM »

3D plastic models of starsector ships would be pretty damn cool, or an artbook or something.

Love that idea, or an Admiral's cap with the embroided with the words 'U.S.S. Starsector' and the outline of a Paragon or something.

Like what these guys do. http://www.totalnavy.com/directhat.htm
 
Obviously all SERIOUS Starsector players will wear one of those while playing, except for Mesotronik. Mesotronik has to wear the same ornate Admiral hat from his sig :D like this Soviet one http://www.ebay.com/itm/Soviet-Naval-ADMIRAL-Visor-Hat-embroidery-cap-CCCP-/141185468809?pt=LH_DefaultDomain_0&hash=item20df4f4989&_uhb=1

Logged

MesoTroniK

  • Admiral
  • *****
  • Posts: 1731
  • I am going to destroy your ships
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #331 on: February 07, 2014, 08:46:52 PM »

Debido, you are an odd one hehe...

Debido

  • Admiral
  • *****
  • Posts: 1183
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #332 on: February 07, 2014, 09:04:59 PM »

Debido, you are an odd one hehe...

That may be true. Though you know you want to buy one of those admiral caps whilst piloting your Exigency capital ship.
« Last Edit: February 08, 2014, 02:43:55 PM by Debido »
Logged

Roka

  • Ensign
  • *
  • Posts: 16
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #333 on: February 08, 2014, 02:21:45 PM »

I don't know if this has been asked already, but will you add fighter/bomber squadron related skills? And maybe some hull mods relating to them? I love carriers a lot, and would love to have skills that make my fighters even more effective.

Maybe A hull mod that can add a makeshift flight deck to any ship?(maybe with half the repair/rebuilding speed of a normal flight deck?)
Logged

Debido

  • Admiral
  • *****
  • Posts: 1183
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #334 on: February 08, 2014, 03:05:24 PM »

I don't know if this has been asked already, but will you add fighter/bomber squadron related skills? And maybe some hull mods relating to them? I love carriers a lot, and would love to have skills that make my fighters even more effective.

Maybe A hull mod that can add a makeshift flight deck to any ship?(maybe with half the repair/rebuilding speed of a normal flight deck?)

I would suggest adding your suggestion to the suggestion thread. I think you'll find your suggestion has been suggested several times prior.  ;D
Logged

Blackoth

  • Ensign
  • *
  • Posts: 44
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #335 on: February 13, 2014, 07:28:05 AM »

In brief - no, there's no other way. I've thought about accepting donations in the past, and it just doesn't feel right to do that for something that's, in the end, a commercial product.

Just sell merchandise or something.  It's what everyone else does.

I want magnetic cutouts of the ships of Starsector so that I can play on my refrigerator!
« Last Edit: February 13, 2014, 07:46:52 AM by Blackoth »
Logged

Midnight Kitsune

  • Admiral
  • *****
  • Posts: 2846
  • Your Friendly Forum Friend
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #336 on: February 13, 2014, 10:42:39 AM »

I want magnetic cutouts of the ships of Starsector so that I can play on my refrigerator!
F*** YES! This would be freaking AWESOME!! *thinks about putting them on my car as well*
Logged
Help out MesoTroniK, a modder in need

2021 is 2020 won
2022 is 2020 too

Gothars

  • Global Moderator
  • Admiral
  • *****
  • Posts: 4403
  • Eschewing obfuscatory verbosity.
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #337 on: February 14, 2014, 07:03:43 AM »

Yeah, we're a tad off-topic. Closing here until further news.
Logged
The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.
Pages: 1 ... 21 22 [23]