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Starsector 0.9.1a is out! (05/10/19); Blog post: Raiding for Fun and Profit (11/27/19)

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Author Topic: Starsector 0.6.2a (Released) Patch Notes  (Read 164236 times)

Wyvern

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #315 on: February 05, 2014, 03:45:37 PM »

Heck, people have killed Onslaughts with Tempests.
Make that Hounds. The Onslaught is a beast of a ship, but it needs a friend or two to watch it's back.
Gothars managed it in a Buffalo Mk II. Seriously.
O.o  But... how... what? That's impressive. Did it involve kiting until it was out of ammo or something?

Apparently it involved luring the onslaught into burn driving into a nebulae, then torpedoing its engines while it was even less able to turn than normal... I don't recall the entire setup, but it was pretty crazy.
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Wyvern is 100% correct about the math.

Chaos Farseer

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #316 on: February 05, 2014, 06:10:12 PM »

Here's the topic if you're looking for it:

http://fractalsoftworks.com/forum/index.php?topic=6777.0
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Sundog

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #317 on: February 05, 2014, 08:10:38 PM »

Frickin crazy. Props to Gothers. Thanks for the link. I'm gonna have to try that.

Gothars

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #318 on: February 06, 2014, 08:34:15 AM »

My, thank you. I hadn't thought that anyone would still remember that :)
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icepick37

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #319 on: February 06, 2014, 12:18:05 PM »

My, thank you. I hadn't thought that anyone would still remember that :)

It will always be remembered, haha.
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Msahn

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #320 on: February 07, 2014, 04:46:25 AM »

Hi everybody,
just wanted to tell you that this game is awesome!
I played dozens of hours already, and I'm hoping for extra content coming soon to us, also congratulations for the people involved in the project and great modders doing superb job. I think that I'll buy another license just to show my support. The game is by far better then any official big titles - for example I spent 2 hours playing X rebirth before coming here.
Once again great job guys!!!
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Alex

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #321 on: February 07, 2014, 12:42:57 PM »

Thank you, guys! Really appreciate your support.

... and I'm hoping for extra content coming soon to us ...

Working on that :)
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Ordanen

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #322 on: February 07, 2014, 12:45:13 PM »

Just curious, but is there any way to donate money other than buying more licenses?
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The Soldier

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #323 on: February 07, 2014, 12:54:35 PM »

Alex seems to be stoic with not having a donation button.  Trust me, we've all pestered him about it in the past. ;)
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Alex

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #324 on: February 07, 2014, 12:55:54 PM »

In brief - no, there's no other way. I've thought about accepting donations in the past, and it just doesn't feel right to do that for something that's, in the end, a commercial product.

Thank you for even considering this!

(Aaaand, ninja'ed :))
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Debido

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #325 on: February 07, 2014, 01:52:57 PM »

Just buy lots of licenses and give them to your friends! Or give them away publicly in a promotional give away to give SS more exposure.
« Last Edit: February 07, 2014, 01:56:10 PM by Debido »
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Ordanen

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #326 on: February 07, 2014, 02:39:07 PM »

Just buy lots of licenses and give them to your friends! Or give them away publicly in a promotional give away to give SS more exposure.

Already gave another license to a friend, and got another one to buy a license. Then made him a video about getting started. But yeah, I'll just buy more licenses at some point I guess.

Alex's point is fair, but if I compare how much I spent on SS compared to how much enjoyment I've gotten from it, it's staggering.
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Dark.Revenant

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #327 on: February 07, 2014, 06:09:15 PM »

In brief - no, there's no other way. I've thought about accepting donations in the past, and it just doesn't feel right to do that for something that's, in the end, a commercial product.

Just sell merchandise or something.  It's what everyone else does.
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ValkyriaL

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #328 on: February 07, 2014, 06:26:20 PM »

3D plastic models of starsector ships would be pretty damn cool, or an artbook or something.
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Hyph_K31

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Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #329 on: February 07, 2014, 06:53:03 PM »

I still want that paragon plushy...

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