Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 ... 20 21 [22] 23

Author Topic: Starsector 0.6.2a (Released) Patch Notes  (Read 214936 times)

Wyvern

  • Admiral
  • *****
  • Posts: 3786
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #315 on: February 05, 2014, 03:45:37 PM »

Heck, people have killed Onslaughts with Tempests.
Make that Hounds. The Onslaught is a beast of a ship, but it needs a friend or two to watch it's back.
Gothars managed it in a Buffalo Mk II. Seriously.
O.o  But... how... what? That's impressive. Did it involve kiting until it was out of ammo or something?

Apparently it involved luring the onslaught into burn driving into a nebulae, then torpedoing its engines while it was even less able to turn than normal... I don't recall the entire setup, but it was pretty crazy.
Logged
Wyvern is 100% correct about the math.

Chaos Farseer

  • Lieutenant
  • **
  • Posts: 98
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #316 on: February 05, 2014, 06:10:12 PM »

Here's the topic if you're looking for it:

http://fractalsoftworks.com/forum/index.php?topic=6777.0
Logged

Sundog

  • Admiral
  • *****
  • Posts: 1723
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #317 on: February 05, 2014, 08:10:38 PM »

Frickin crazy. Props to Gothers. Thanks for the link. I'm gonna have to try that.

Gothars

  • Global Moderator
  • Admiral
  • *****
  • Posts: 4403
  • Eschewing obfuscatory verbosity.
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #318 on: February 06, 2014, 08:34:15 AM »

My, thank you. I hadn't thought that anyone would still remember that :)
Logged
The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

icepick37

  • Admiral
  • *****
  • Posts: 1788
  • Go.
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #319 on: February 06, 2014, 12:18:05 PM »

My, thank you. I hadn't thought that anyone would still remember that :)

It will always be remembered, haha.
Logged
“I [may] not agree with a word that you say, but I will defend to the death your right to say it”
- Voltaire

Msahn

  • Ensign
  • *
  • Posts: 7
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #320 on: February 07, 2014, 04:46:25 AM »

Hi everybody,
just wanted to tell you that this game is awesome!
I played dozens of hours already, and I'm hoping for extra content coming soon to us, also congratulations for the people involved in the project and great modders doing superb job. I think that I'll buy another license just to show my support. The game is by far better then any official big titles - for example I spent 2 hours playing X rebirth before coming here.
Once again great job guys!!!
Logged

Alex

  • Administrator
  • Admiral
  • *****
  • Posts: 23988
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #321 on: February 07, 2014, 12:42:57 PM »

Thank you, guys! Really appreciate your support.

... and I'm hoping for extra content coming soon to us ...

Working on that :)
Logged

Ordanen

  • Ensign
  • *
  • Posts: 39
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #322 on: February 07, 2014, 12:45:13 PM »

Just curious, but is there any way to donate money other than buying more licenses?
Logged

CrashToDesktop

  • Admiral
  • *****
  • Posts: 3876
  • Quartermaster
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #323 on: February 07, 2014, 12:54:35 PM »

Alex seems to be stoic with not having a donation button.  Trust me, we've all pestered him about it in the past. ;)
Logged
Quote from: Trylobot
I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Alex

  • Administrator
  • Admiral
  • *****
  • Posts: 23988
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #324 on: February 07, 2014, 12:55:54 PM »

In brief - no, there's no other way. I've thought about accepting donations in the past, and it just doesn't feel right to do that for something that's, in the end, a commercial product.

Thank you for even considering this!

(Aaaand, ninja'ed :))
Logged

Debido

  • Admiral
  • *****
  • Posts: 1183
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #325 on: February 07, 2014, 01:52:57 PM »

Just buy lots of licenses and give them to your friends! Or give them away publicly in a promotional give away to give SS more exposure.
« Last Edit: February 07, 2014, 01:56:10 PM by Debido »
Logged

Ordanen

  • Ensign
  • *
  • Posts: 39
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #326 on: February 07, 2014, 02:39:07 PM »

Just buy lots of licenses and give them to your friends! Or give them away publicly in a promotional give away to give SS more exposure.

Already gave another license to a friend, and got another one to buy a license. Then made him a video about getting started. But yeah, I'll just buy more licenses at some point I guess.

Alex's point is fair, but if I compare how much I spent on SS compared to how much enjoyment I've gotten from it, it's staggering.
Logged

Dark.Revenant

  • Admiral
  • *****
  • Posts: 2806
    • View Profile
    • Sc2Mafia
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #327 on: February 07, 2014, 06:09:15 PM »

In brief - no, there's no other way. I've thought about accepting donations in the past, and it just doesn't feel right to do that for something that's, in the end, a commercial product.

Just sell merchandise or something.  It's what everyone else does.
Logged

ValkyriaL

  • Admiral
  • *****
  • Posts: 2145
  • The Guru of Capital Ships.
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #328 on: February 07, 2014, 06:26:20 PM »

3D plastic models of starsector ships would be pretty damn cool, or an artbook or something.
Logged

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: Starsector 0.6.2a (Released) Patch Notes
« Reply #329 on: February 07, 2014, 06:53:03 PM »

I still want that paragon plushy...

Logged

"GEDUNE, stop venting in front of your classmates!"
Pages: 1 ... 20 21 [22] 23