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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Successful disengage scenario, no emergency speed boost  (Read 1381 times)

Andy H.K.

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Successful disengage scenario, no emergency speed boost
« on: October 08, 2013, 05:10:20 AM »

I managed to pull a single frigate out. Upon leaving and back to campaign, the emergency speed boost that I expected did not occur. Instead, I was slowed to a maximum burn of 1.

I am playing with exerlin and all compatible mods enabled.
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Alex

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Re: Successful disengage scenario, no emergency speed boost
« Reply #1 on: October 08, 2013, 08:58:51 AM »

Thanks - yeah, this has come up elsewhere (I think in some unrelated thread, not quite sure though) and is now fixed. The game was thinking you "won" that battle, at least in some sense.
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