Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Modding Request  (Read 1547 times)

Morrokain

  • Admiral
  • *****
  • Posts: 2143
  • Megalith Dreadnought - Archean Order
    • View Profile
Modding Request
« on: September 23, 2013, 10:53:41 PM »

Not sure if this was ever mentioned but I haven't come across it.

I'd like to request a way to:

1) Have a code in the weapon file for weapons to only be able to be equipped on turret slots or only able to be equipped on hardpoints. For example: Equip Limitations: STANDARD/Equip Limitations: TURRET/Equip Limitations: HARDPOINT Something along those lines.

2) Be able to create modifiers for equip slot types. For example: Hardpoints gain +10% damage to standard weapon damage. Could work with range/flux/damage/fire rate etc.

The first one is because I would like to keep the customization option of being able to select multiple weapons (built ins are a placeholder right now) but since a lot of my mod deals with scale, hardpoints are usually reserved for the largest weapons. Sure I could simply retool the sprite of the turret variant but that kind of breaks immersion because then the hardpoint having a larger gun of the same weapon should realistically do more damage (hence #2).

Would this be terribly difficult?
Logged