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Ai Core Unlocked: Computer Systems(5)
Ship cost: 8/15/25/40
Description: Ship is no longer affected by combat readiness. Cargo hold and fuel storage refitted to accommodate bulky Ai core components. Because Ai core needs a lot of maintenance, repair rate suffers a 50 penalty and minimal crew requirements are doubled.
Notes:Recomended to use on fleet with support ships.
Nanites(Work in progress) Unlocked: Field Repairs(3)
Ship cost: 4/8/10/20
Description: A nanite is a microscopic self-replicating robot, capable of repairing any mechanical device. They build them self from any organic matter around them. Ship equipped with nanites can repair its hull at rate of one percent per second, but they originally wasn't designed for human ships, so nanites have tendency to temporarily disable any on-board device. And in case of sustained losses, a nanite cloud can use any crewman around them as building material to restore it self, which triples average combat losses. Also nanites reduce the time required to repair hull and armor damage out of combat by 25 percent.
Notes: Useful for early game, but sometimes using it costs you much after the fight. Beware!
Anyone may use this mod in any project as he/she see it fit.
Any suggestions/ideas are welcome.
Update Log:v1.01 - Added "Nanites" hull mod. BEWARE! Work in progress.
Credits:Fireball14(aka ShadowAngel
)
Trylobot,
Fractal Softworks