Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Pages: 1 [2] 3 4 ... 6

Author Topic: [0.54.1] Big Battles 0.21  (Read 49815 times)

Apophis

  • Captain
  • ****
  • Posts: 466
    • View Profile
Re: Random BattleS
« Reply #15 on: February 27, 2012, 10:06:55 AM »

Added support for nomad and sf extended

Weapons and variants have been removed, i will make a separate mod for them.

edit: weapons pack
« Last Edit: February 28, 2012, 01:16:04 AM by Apophis »
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Random BattleS
« Reply #16 on: February 27, 2012, 10:22:06 AM »

Can you add support for my mod in this mod? :D
Logged

Apophis

  • Captain
  • ****
  • Posts: 466
    • View Profile
Re: Random BattleS
« Reply #17 on: February 27, 2012, 10:42:01 AM »

Can you add support for my mod in this mod? :D
Sure  :)

edit: Added support for timcorp mod in version 0.07
« Last Edit: February 28, 2012, 01:10:03 AM by Apophis »
Logged

Nori

  • Captain
  • ****
  • Posts: 410
    • View Profile
Re: Random BattleS
« Reply #18 on: February 28, 2012, 08:13:37 AM »

What exactly does changing the battle size do? Larger fleets on the map? Also can this be added to a existing campaign or do I need a new one?
Logged

Apophis

  • Captain
  • ****
  • Posts: 466
    • View Profile
Re: Random BattleS
« Reply #19 on: February 28, 2012, 08:26:19 AM »

Every battle start with 100 fleet points divided between the two sides in proportion to total fleet size, if the fleets are equals you start with 50 fleet points. With this mod the total starting fleet points are 350.
It will work on existing campaign.
Logged

Nori

  • Captain
  • ****
  • Posts: 410
    • View Profile
Re: Random BattleS
« Reply #20 on: February 28, 2012, 08:29:09 AM »

Ah, okay, so bigger fleets have a pretty big fleet point bonus then... Thanks for the reply.
Logged

XpanD

  • Captain
  • ****
  • Posts: 380
    • View Profile
Re: Random BattleS
« Reply #21 on: February 28, 2012, 10:00:55 AM »

This mod is awesome. I'm using it only in campaign right now, but it's so much fun being able to send my entire army into the battlefield at once. :D
Logged

Apophis

  • Captain
  • ****
  • Posts: 466
    • View Profile
Re: Random BattleS 0.09
« Reply #22 on: March 05, 2012, 03:04:47 AM »

Added support for scrappers and hoplites of corinth
Logged

Verrius

  • Captain
  • ****
  • Posts: 369
    • View Profile
Re: Random BattleS 0.09
« Reply #23 on: March 05, 2012, 04:23:11 AM »

Oh! I'm honored to have mine supported ^_^ This shalt be fun.

powerbonger

  • Lieutenant
  • **
  • Posts: 90
    • View Profile
Re: Random BattleS 0.11
« Reply #24 on: March 14, 2012, 04:31:37 AM »

This mod has turned all battles into something glorious and epic  ;D  hats off to you, sir!
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Random BattleS 0.11
« Reply #25 on: March 14, 2012, 05:03:30 AM »

This mod has turned all battles into something glorious and epic  ;D  hats off to you, sir!
Mine does not add extra fleet points to battle. Weird.
Logged

Apophis

  • Captain
  • ****
  • Posts: 466
    • View Profile
Re: Random BattleS 0.11
« Reply #26 on: March 14, 2012, 05:07:41 AM »

This mod has turned all battles into something glorious and epic  ;D  hats off to you, sir!
:D I know, i could not go back to small fleets and ships that arrive on the battlefield one by one or the nav buoy and sensor arrays. I like the old fashioned big mess.

This mod has turned all battles into something glorious and epic  ;D  hats off to you, sir!
Mine does not add extra fleet points to battle. Weird.
Are you using sf_extended or minimash? they also modify battle size, just rename the mod directory and add a z at the start of the name, "zbig_battles. I have uploaded a new version that already do this
Logged

rada660

  • Captain
  • ****
  • Posts: 277
    • View Profile
Re: Random BattleS 0.12
« Reply #27 on: March 15, 2012, 06:15:33 AM »

Loved that mod, finally can have big battle with all the fleet I got
Logged

Apophis

  • Captain
  • ****
  • Posts: 466
    • View Profile
Re: Random BattleS 0.13
« Reply #28 on: March 18, 2012, 04:16:15 AM »

uploaded version 0.13

changelog
added support for lotus conglomerate
added mission "random battle fighters" , idea by TheSoldier
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Random BattleS 0.13
« Reply #29 on: March 18, 2012, 04:25:17 AM »

Would you mid TimCORP as a faction there now that it is more complete? :D I mean in the faction vs faction
Logged
Pages: 1 [2] 3 4 ... 6