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Poll

which do you think is the better capital ship?

onslaught
- 17 (26.2%)
paragon
- 11 (16.9%)
odyssey
- 11 (16.9%)
conquest
- 19 (29.2%)
atlas
- 2 (3.1%)
astral
- 3 (4.6%)
prometheus
- 2 (3.1%)

Total Members Voted: 65


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Author Topic: favourite capital ship  (Read 16231 times)

andreboom

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favourite capital ship
« on: September 15, 2013, 04:09:35 PM »

After you answer please leave a reason as to why you chose it. im curious as to which one people like the most.
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Pentarctagon

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Re: favourite capital ship
« Reply #1 on: September 15, 2013, 04:21:20 PM »

Paragon, because I can spec it out to be stronger than entire fleets of AI ships. Also because it looks like a donut.
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CopperCoyote

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Re: favourite capital ship
« Reply #2 on: September 15, 2013, 04:24:24 PM »

I love how versatile the odyssey is. My only small complaint is I wish it had more missiles.
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andreboom

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Re: favourite capital ship
« Reply #3 on: September 15, 2013, 04:44:27 PM »

yeah thier never seems to be enough room for missiles  :D
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sirboomalot

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Re: favourite capital ship
« Reply #4 on: September 15, 2013, 05:07:28 PM »

I've always liked the look of the astral.
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PCCL

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Re: favourite capital ship
« Reply #5 on: September 15, 2013, 05:12:23 PM »

As a single ship, Oddy

As the centerpiece of a fleet, Atlas (that ship make fleets go around) or Astral
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BonhommeCarnaval

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Re: favourite capital ship
« Reply #6 on: September 15, 2013, 05:38:23 PM »

What's a Prometheus? Is it a mod ship or do I have a memory blank?

Either way, the Conquest because when you have the speed advantage over any opponent that poses a threat, you are completely in control of the outcome.
« Last Edit: September 15, 2013, 06:22:29 PM by BonhommeCarnaval »
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sirboomalot

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Re: favourite capital ship
« Reply #7 on: September 15, 2013, 05:39:57 PM »

What's a Prometheus? Is it a mod ship or do I have a memory blank?

Either way, the Conquest because when you have the speed advantage of any opponent that poses a threat, you are completely in control of the outcome.
This is the Prometheus:
Spoiler
[close]
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Midnight Kitsune

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Re: favourite capital ship
« Reply #8 on: September 15, 2013, 05:41:01 PM »

What's a Prometheus? Is it a mod ship or do I have a memory blank?

Either way, the Conquest because when you have the speed advantage of any opponent that poses a threat, you are completely in control of the outcome.
I think it is the capital class version of the tankers.
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Emailformygames

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Re: favourite capital ship
« Reply #9 on: September 15, 2013, 05:45:59 PM »

I really enjoy the Odyssey.  With the Front Shield Emitter I'm able to have a complete bubble shield and my assortment of PD lasers the Odyssey becomes easily defensible while still having great offense because of the three large energy mounts + High Energy Focus.  Add the defense and offense with a flight deck and the ship suddenly becomes a great fit for any fighter fleet as it provides great cover for fighters coming to land/repair, while still being able to put large amounts of pressure on the enemy ships.
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BonhommeCarnaval

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Re: favourite capital ship
« Reply #10 on: September 15, 2013, 05:53:16 PM »

What's a Prometheus? Is it a mod ship or do I have a memory blank?

Either way, the Conquest because when you have the speed advantage of any opponent that poses a threat, you are completely in control of the outcome.
This is the Prometheus:
Spoiler
[close]

Wow.. it looks like a rocket-powered, disease-ridden, fat, veiny... on second thought I won't finish this sentence.

I need to get one! lol
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BrickedKeyboard

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Re: favourite capital ship
« Reply #11 on: September 15, 2013, 07:26:04 PM »

This is a straightforward thing to work out, requiring just a tiny bit of math.

Flux dissipation is the most important stat for any ship in this game.  (since the higher it is, the more dps you weapons can output or the more shots your shields can tank)

Flux doesn't apply to missile weapons, so I'll include how many slots each gets.  You could in fact figure out the dps of a missile weapon slot on average (assuming it's loaded with harpoons and only 50% of the missiles hit or something) and figure out what the equates to in flux (the good weapons in this game tend to add about 1 flux per dps).  For some quick math, I'll count a small missile slot as 1 point, a medium as 4, and a large as
10.  (since a small harpoon rack has 3 missiles, a harpoon pod has 12, and a hurricane mirv does double the dps of a harpoon.  Also, hurricane mirv is more likely to hit through defenses)

Well, if you look at the capital hulls, the flux dissipations are :

Astral-Class 600 bad  2 large 2 small, so 22 points.  Costs 20 supplies/day.
Atlas-Class 200 garbage no missiles   Costs 5 supplies/day
Conquest-Class 1200 2 large 2 medium, so 28 points. Costs 15 supplies/day
Odyssey-Class 1000  3 medium, so 12 points.  Costs 15 supplies/day
Onslaught Class 600 bad  4 medium missiles, so 16 points. Costs 15 supplies/day
Paragon Class 1250 4 small missiles, so 4 points.  Costs 20 supplies/day
Prometheus Class 300 garbage no missiles.  Costs 5 supplies/day.

Now, it is obvious why the Conquest is the best capital ship.  This isn't "personal preferences", it is far superior in current game balance.  Note that not only does it get the most missile slots, and the second most flux venting, but it costs less in supplies per day than the paragon. (which has less flux venting as it is)

The Odyssey-class is a distant second, since it does have more dps with energy weapons due to the high energy focus.  Energy weapons also get a bonus when the ship's flux is rising, and the bonuses stack.  The odyssey also throws in a flight deck, and it takes half the flux for incoming shots.  However, it has less ordnance points, so you can't fit as many guns anyway.  Also, it costs 50% more supplies to fully repair, and that's a critical problem in the current game.  

The paragon isn't worth it - it's slow as a snail, has less dps than the odyssey, bad maneuverability, too many supplies/day, and so on.  It might be an ok ship with modded weapons that have more DPS in a large energy slot.  The real problem is that it costs 5 more supplies/day, and you could have a conquest and something else instead.

The reason the Astral class is garbage is because you could bring 3 gemini class freighters instead, with 2 tow ships for each, for a total supply cost of 12, instead of 24 for an astral class + 4 tow ships.  The freighters are much cheaper to operate.
« Last Edit: September 15, 2013, 07:32:23 PM by BrickedKeyboard »
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PCCL

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Re: favourite capital ship
« Reply #12 on: September 15, 2013, 07:36:59 PM »

no no... there's no objective measure of what's best, it's dependent on scenarios

I'll give you a few factors you didn't put in your little equation:

shield efficiency: the conquest takes almost twice the amount of damage to the shield than the oddy
ordinance points: more of those = better weapons + more hull mods
armor: onslaught might not have the best shields, but she doesn't need shields
weapon arc: the conquest can bring about half her firepower to bear on a single target, the onslaught - at least %80

doesn't mean any of the other ships are necessarily better than conquest, just mean that conquest isn't necessarily better than them
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BonhommeCarnaval

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Re: favourite capital ship
« Reply #13 on: September 15, 2013, 07:37:48 PM »

This is a straightforward thing to work out, requiring just a tiny bit of math.

You're taking theory crafting to the extreme and missing a lot of factors that do make a difference in practice, IMO.
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BrickedKeyboard

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Re: favourite capital ship
« Reply #14 on: September 15, 2013, 07:45:19 PM »

Fellows...I did say that the Odyssey was a distant second due to that shield thing.

The Onslaught may not need shields, but it needs weapons, and it has half the firepower per second...

I've played this game about 50 hours, the numbers sync with what I see in the game.
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