having the same issue with the communist clouds hullmods thing. updated to newest version. deleted previous varyas mod folder before installing. checked the version number in the folder, it is v2.3.ob. im guessing this isnt savegame compatible? would i need to delete both this and nexrelin and the reapply them?
You would need to start a new game I think, sorry.
I have now 3 'La Revolutionnaire' Starbases around one of my system. I believe one is added each time I load a saved game.
How can I destroy them, they can't be captured?
Can you take a screenshot? I'm not 100% sure I understand what's going on here.
Docked at L'Interstellaire, had to take a break cause I started laughing too hard
<3
I can confirm the multiple instances of L'Interstellaire stations floating around in hyperspace. When I was playing the other day I was surprised to discover a second L'Interstellaire station on my way to eliminating a random pirate base. Out of curiosity, I used the console commands to enter DevMode and hit CTRL-Z to reveal the entire hyperspace map. It revealed several more instances of the station (I think there were like five or six total), all with the same name. Oddly, the faction directory ('Z' from Nexerelin) only listed the Persean Democratic People's Revolutionary Council as having "1 hidden market" despite all of the stations. I should mention that this was with v2.3.0a (and my fake "communist_clouds" hullmod fix I mentioned previously) and I no longer have that save file to get any screenshots. And I've got the Popular Front disabled in my latest campaign, so I can't say whether it's still an issue with v2.3.0b. (I'd seen mention of a save file bloat issue, and disabled that particular feature thinking whatever was spawning more and more stations might be part of the problem...)
On a side note, I nearly did a spit-take on my monitor the first time I heard the communist_clouds theme...