0.8a
-SHIPS
Many universal slots removed, some slot size changes, some turret arc changes
Shield efficiencies reduced across the board
Flux values nerfed on some ships
Hull values for a few ships redone
Ship system changes for Aural, Comet, Nova and Monolith
Rip Drive- Now allows for shield deployment and gives a efficiency bonus, but disables weapons
Arrowheads: Replaced Burn Drive with Berserker system
Improved art for Aural, Sierra, Nova and Torus
WEAPONS:
Hypermatter: Higher ROF, less damage (sorta like a stat badass pulse laser)
K/E-Barrage: Accuracy (now very low), range, DPS and ROF modified
Rotunda Battery: Reduced flux cost, slower ROF, shorter charge-up
Zeus: Higher ROF, reloads completely after a while
Supernova: Grants one charge after a long period of time
OTHER:
Increased Bastion Shield system cooldown by 5 seconds
Increased Ionic Generator system cooldown by 15 seconds
Reduced All fighter speeds substantially
Increased FP cost for cruisers
New sound: Rip Drive
Modified Plasma Blaster sounds to be shorter