When I start a new game with v0.7.6, Citadel Prime's market has two and half stacks of 1,000,000 units of food for sale at 1 credit each, and 7,000,000 green recruits.
Its Market Info screen looks like this:
The economy galaxy-wide is in disarray; supplies are going for 2,000 credits per unit in other systems.
Is this intentional? Maybe I didn't give it enough time to normalize. I didn't have this issue in v0.7.5
I'm using:
Starsector+ 2.5+
Citadel 0.7.6
Lazylib 2.0b
ZZ ShaderLib Beta v1.03
Also, I really like the new look of Citadel's system.