Beta 2 Released!
Full version:
https://dl.dropbox.com/u/71512473/ascendency-beta2-full.zip
Lite Version (No music):
https://dl.dropbox.com/u/71512473/ascendency-beta2-lite.zip
Warning: if you have an old or integrated graphics card and get a startup crash, please download the following fix:
https://dl.dropbox.com/u/71512473/smallplanettextures.zip
Sorry it took so long. But hey, I did say I'd release it before the end of the year. It's just I released it about 7 hours before the end of the year. Yep.
B.2 Changelog:
Major Changes:
-Added new skill tree.
-You may now choose which faction to play as.
-Ceni Six is considered "easy" mode. All other factions are significantly more difficult.
-Ceni Six and Okouth have the mercenary system available to them. (Okouth players can fight for the KTA)
-You receive a paycheck from your faction. Amount varies.
-You will have a personal dockyard that you can store items in for free, and it will get deliveries of free resources and ships from time to time
-Added an easy start option allows you to start the game with multiple ships. Ideal for new players, or those who hate starting out with nothing.
-You may now choose your portrait, as Tysia is no longer the mod's main character.
-You will spawn by your faction's homeworld.
-Your dockyard will spawn around a world your faction controls
-Elite fleets. In response to the player's increased power via the skill system, some AI controlled fleets (Identified by an "(E)" in their fleet name) will use elite ship variants--they will wreck you.
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One new combat track.-Three new hullmods.
-Positronic Ammunition - Increases damage to enemy shields by 35%. Ideal for anyone playing a faction with Ceni Six as their enemy.
-Redundant Systems - Increases the health of weapons and engines by 75%
-Targeting computer - Increases autofire accuracy by 15%
Lesser changes:
-Four new portraits. Two for Ceni Six, two for Okouth.
-Pretty new splash screen and cursor.
-Some UI sounds.
-One new combat background.
-Added Lyseti ships to the random battle.
Balance Changes:
-Calthiiker bombers are now equipped with a forward-firing Tarna CIWS.
-OAC-78 bombers are now equipped with a forward-firing RFL.
-Fighters and corvettes are now more maneuverable.
-Most ships have slightly increased flux capacities.
-Most ballistic weapons no longer have ammo.
-Probably a lot of other minor edits I cannot remember.
It might not seem like it, but this is a really significant update. I didn't think it would matter all that much, but being able to play as different factions really does a lot for the mod, in my opinion.