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Author Topic: (ded) Obsidian Void (ASC: B5) (DOM: D2) - 0.6.2a  (Read 300205 times)

Psiyon

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Re: Ascendency (Beta 1 Released + Crash Fix)
« Reply #330 on: August 25, 2012, 09:38:36 PM »

Do I have to delete the planets folder in graphics first?
No, just overwrite the files in the old folder with the files in the new folder.
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zetagundam12

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Re: Ascendency (Beta 1 Released + Crash Fix)
« Reply #331 on: August 25, 2012, 10:37:33 PM »

Do I have to delete the planets folder in graphics first?
No, just overwrite the files in the old folder with the files in the new folder.

the install folder or the planets folder or both?
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Psiyon

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Re: Ascendency (Beta 1 Released + Crash Fix)
« Reply #332 on: August 26, 2012, 05:52:06 AM »

The planets folder. "Install" is a text file with installation instructions.
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zetagundam12

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Re: Ascendency (Beta 1 Released + Crash Fix)
« Reply #333 on: August 26, 2012, 11:12:56 AM »

thanks man sorry for being so stupid there but I was trying to do that @ 1AM
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Psiyon

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Re: Ascendency (Beta 1.1 Released)
« Reply #334 on: August 27, 2012, 04:46:14 PM »

No worries, I know the feeling :P


---

1.1 Patch: https://dl.dropbox.com/u/71512473/ascendency_beta1patch.zip



(Rough) Patch notes:

B.1.1 Changes:


-Fixed a bug that prevented heavy anion pulse cannons from being delivered.
-Reduced mercenary service paychecks back to 12,000 per month.
-Miscellaneous campaign-related tweaks.


To install, simply copy this data folder into the original data folder in Ascendency, overwriting everything.
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Vanguard

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Re: Ascendency (Beta 1.1 Released)
« Reply #335 on: September 01, 2012, 02:31:38 PM »

I just created an account so i can write this =]

I really love this mod, it's one of the best mods out there...
but i have one complaint: the enemy tends to retreat too soon... after a get my 100 cap fleet (using c.six ships) get to a point that pretty much everything i atacck tends to retreat after one or 2 ships are destroyed... vanilla game have this kind of problem on the 0.51. i'm not sure it's intentional or not... or if i'm doing something wrong... (and sorry for the bad english i'm from Brazil).


Anyways thanks for all the fun you guys gave me with this mod it's awsome =]
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Psiyon

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Re: Ascendency (Beta 1.1 Released)
« Reply #336 on: September 01, 2012, 04:07:30 PM »

Glad you enjoy the mod :)

Sadly, there isn't a whole lot I can do about retreating--because in reality, the AI is playing it pretty smart. A 100-FP fleet of Ceni Six ships is extremely powerful. If you want to mop up retreating ships, I'd suggest investing in a few Lyseti Daratoks, as they can teleport over pretty large distances.
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IAmSogard

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Re: Ascendency (Beta 1.1 Released)
« Reply #337 on: September 12, 2012, 03:51:48 AM »

I'll just leave this here:

http://www.youtube.com/watch?v=EWNh6kkfSx4

Quick 5 minute video of me showing off some large fleet combat with the mod. I'll probably do more as it progresses. I'm addicted to this mod.
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Psiyon

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Re: Ascendency (Beta 1.1 Released)
« Reply #338 on: September 12, 2012, 11:18:31 AM »

Nice video; added it to the first post.

You should try refitting your Ithia. While its default variant is good, there's a ton of neat stuff you can do with the ship.
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IAmSogard

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Re: Ascendency (Beta 1.1 Released)
« Reply #339 on: September 12, 2012, 11:35:57 AM »

Nice video; added it to the first post.

You should try refitting your Ithia. While its default variant is good, there's a ton of neat stuff you can do with the ship.

Thanks!

I had just recently bought it in the video, haven't quite dived into refitting yet, but you can bet I will!
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ClosetGoth

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Re: Ascendency (Beta 1.1 Released)
« Reply #340 on: October 10, 2012, 10:30:39 PM »

Hey Psiyon, how's the mod coming? Made any progress behind the scenes? Don't worry, I don't expect anything other than "been busy with life".
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Starfaring since the very beginning of 2012

silentstormpt

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Re: Ascendency (Beta 1.1 Released)
« Reply #341 on: October 11, 2012, 05:16:44 AM »

Like almost everyone modding right now, its more of "waiting for the new patch"
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Psiyon

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Re: Ascendency (Beta 1.1 Released)
« Reply #342 on: October 11, 2012, 10:00:25 AM »

Hey Psiyon, how's the mod coming? Made any progress behind the scenes? Don't worry, I don't expect anything other than "been busy with life".
Like almost everyone modding right now, its more of "waiting for the new patch"
Kind of a little bit of both, really. I'm rocking 18 credit hours at my university this semester so I don't have a massive amount of free time anymore. However, you can be assured that when Starfarer updates, I'll be updating this as well. Just keep in mind that there won't be any more major chunks of content to be introduced, as the mod is pretty much complete.

If there's anything you guys would like to see in the upcoming versions, don't hesitate to let me know. I've stopped doing concepts for new content/features in the mod, but that doesn't mean I'm not open to good suggestions.
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Psiyon

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Re: Ascendency (Beta 1.1 Released)
« Reply #343 on: October 29, 2012, 09:29:45 PM »

It's time for Ascendency to move to its next phase: Dominion

The Terran Dominion:

Through the eyes of the Eskel and Lemurian peoples, the Terrans can only be described as being one thing: abominations. Their Dominion in the Milky Way Galaxy spans several hundred light-years and is ruled ruthlessly by a miniscule upper-class. Only members of this upper-class can be considered completely human. The lower classes are forcibly altered with cybernetic components for the purpose of unreciprocated servitude to the Elite. The primary Terran workforce is composed of human-machine hybrids--their heads are severed, and replaced with an advanced self-contained processing unit that controls the body in the manner that it is ordered. While the bodies of the people composing the middle class are mostly intact, cybernetic implants installed in their brains continually flood the mind with addictive chemicals--as long as their work is satisfactory to the Elite.

Dominion weaponry consists of extremely potent particle cannons that can rip through magnetic plating in seconds. In regards to their spacecraft, they seem to pay tribute to unknown deities, as symbols, hieroglyphics, and pure gold geometric shapes plaster their outer hulls.

Little else is known about the Dominion, except for this: they threaten the very core of all human civilization in the Large Magellanic Cloud.

And they must be stopped--at any cost.





Abydos-class Subjugation Cruiser:









The Sobaal system: A Lemurian fringe-colony that lies near the Thiian Confederation's sphere of influence:

(Missing planetary satellites)


Terasat -- I like how this gas giant turned out. It's nice to have a gas-band cloud layer to work with.

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LordMord

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Re: Ascendency (Beta 1.1 Released)
« Reply #344 on: November 03, 2012, 04:07:57 AM »

Sounds awesome. Love your mod.
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