I got the Okouth Carrier ready and in-game so far, but I haven't tackled your ships yet. They're next on my list though.
Really, though, I don't need too many ships. If you want, you could do an additional ship each for the KTA and Coalition--that would make 1 new ship for all important factions, and round it out nicely. But any more past that, and I don't really know where I'd put them.
Additionally, you could help with weapons if you so choose. I need some good large and medium weapons of both energy and ballistic types. I can adapt their appearance to any faction on my own, but I'll probably just end up making them Lyseti products.
I'll give you freedom as to what kind of weapons to design, and I encourage them to be more on the exotic end--not just your basic cannons.
So, feel free to do however much of the above that you want. Anything helps me out a great deal; and of course, thanks again
EDIT:
I think I prefer the larger runways to the thinner ones. Then again, I like the almost-obnoxiously placed runway that sits at a funny angle on the KTA carrier. Not knocking Psiyon's spriting, but it's like he went "F**k it, that'll do." I love it. KTA carrier is like the portal turret. "I'm different."
EDIT: Ninja'd.
I added a few support beams to the far end, and the thinner profile of the main runway looks significantly better in my opinion:
lol, for the Kartuaa, I figured the angled launch pad would allow the ships to enter the hangar bay while easily avoiding the carrier's point defense weaponry:
And since the KTA's ships are technically supposed to be vertically oriented, it made sense. But in 2D it does look kind of odd