This is more request then suggestion but still:
Share with use official technique and list of tools used to create ingame sprites. Reason for it should be giving mod community basic know-how how to create ships and assets that fit with game stylization and to avoid ship stitching or using editor from different game to create new ships (not saying it is bad, just it would be imho nice to see completly original new ships in mods, that could my maybe use in later official release).
Now why I am asking:
Reason isn´t that I dont like actual mods, there are some incredible sprites, but I would like to create something on my own as close to possible to official sprites. Please don´t answer "if you dont know how don´t even ask", I am doing CG for several years, lot of it for commercial use and as commisions.
At the moment I have plan how to achieve similar result through 3D using carving maps, but still would like to know what is original technique behind those ships, thank you
.
And by the way.. this game is great