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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.5a] Hiigaran Descendants v2.0.4/v5  (Read 467000 times)

DefiasOne

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #705 on: January 07, 2016, 12:07:57 AM »

I'll take a look with the Fleaden Mod. I've not tested the game running with that mod loaded. ( My bad).

Also apparently the game crashes if you use Nexerelin with the Corvus option, am looking into what might be causing that to happen.
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alfa2

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #706 on: January 07, 2016, 12:56:20 AM »

I have an error(while launching the game) at new copy of the game. No modes are used except lazyLib
Code
2265 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/HD/planets/hii_halcyon1.png (using cast)
12278 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/planets/clouds_desert01.png (using cast)
12331 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/planets/cryovolcanic01.jpg (using cast)
12374 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/HD/planets/hii_halcyon2.png (using cast)
12383 [Thread-10] ERROR com.fs.graphics.K  - Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
at com.fs.util.C.Ó00000(Unknown Source)
at com.fs.util.C.Ô00000(Unknown Source)
at com.fs.graphics.K.String(Unknown Source)
at com.fs.graphics.K.Ò00000(Unknown Source)
at com.fs.graphics.K$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
12410 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/HD/planets/hii_frozen.png (using cast)
12705 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
at com.fs.util.C.Ó00000(Unknown Source)
at com.fs.util.C.Ô00000(Unknown Source)
at com.fs.graphics.TextureLoader.Ò00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
13700 [Thread-10] ERROR com.fs.graphics.K  - closed
java.io.IOException: closed
at javax.imageio.stream.ImageInputStreamImpl.checkClosed(Unknown Source)
at javax.imageio.stream.ImageInputStreamImpl.close(Unknown Source)
at javax.imageio.stream.FileCacheImageInputStream.close(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at com.fs.graphics.K.String(Unknown Source)
at com.fs.graphics.K.Ò00000(Unknown Source)
at com.fs.graphics.K$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

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DefiasOne

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #707 on: January 07, 2016, 03:02:06 AM »

I have an error(while launching the game) at new copy of the game. No modes are used except lazyLib
Code
2265 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/HD/planets/hii_halcyon1.png (using cast)
12278 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/planets/clouds_desert01.png (using cast)
12331 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/planets/cryovolcanic01.jpg (using cast)
12374 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/HD/planets/hii_halcyon2.png (using cast)
12383 [Thread-10] ERROR com.fs.graphics.K  - Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
at com.fs.util.C.Ó00000(Unknown Source)
at com.fs.util.C.Ô00000(Unknown Source)
at com.fs.graphics.K.String(Unknown Source)
at com.fs.graphics.K.Ò00000(Unknown Source)
at com.fs.graphics.K$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
12410 [Thread-5] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/HD/planets/hii_frozen.png (using cast)
12705 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [graphics/planets/umbra.jpg] resource, not found in [E:\games\Starcector\Starsector\starsector-core\..\mods\Hiigaran Descendants,E:\games\Starcector\Starsector\starsector-core\..\mods\LazyLib,../starfarer.res/res,CLASSPATH]
at com.fs.util.C.Ó00000(Unknown Source)
at com.fs.util.C.Ô00000(Unknown Source)
at com.fs.graphics.TextureLoader.Ò00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.OooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
13700 [Thread-10] ERROR com.fs.graphics.K  - closed
java.io.IOException: closed
at javax.imageio.stream.ImageInputStreamImpl.checkClosed(Unknown Source)
at javax.imageio.stream.ImageInputStreamImpl.close(Unknown Source)
at javax.imageio.stream.FileCacheImageInputStream.close(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at com.fs.graphics.K.String(Unknown Source)
at com.fs.graphics.K.Ò00000(Unknown Source)
at com.fs.graphics.K$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)


You need ShaderLib as well.

https://www.dropbox.com/s/5g3exerpz1r23cc/Hiigaran%20Descendants.rar?dl=0 The link on the main page is not updated to the latest version unfortunately.
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DefiasOne

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #708 on: January 07, 2016, 03:42:15 AM »

In the interest of clarity, I've created a new thread Click me

Hopefully this will get moved to the main mod index soon.
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alfa2

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #709 on: January 07, 2016, 03:44:52 AM »

Thanks with link at last version.. it works...
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Chukles

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #710 on: February 20, 2016, 01:52:34 PM »

Can someone atleast edit a warning in ?
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Gotcha!

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #711 on: February 26, 2016, 07:28:05 AM »

Can someone atleast edit a warning in ?
Done!
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React52

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #712 on: September 15, 2019, 03:51:05 PM »

it makes me sad that this amazing mod was never updated  :(
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bombasticmori

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #713 on: September 17, 2019, 09:31:53 AM »

So after seeing this mod for the first time I decided to take a stab at updating it.  It still has some work to go, and I make absolutely no promises on if something will actually get released, but since the author gave permission  for people to work on it in the main post, I'll try to get something out.  I'm very new to Starsector modding, so if someone who is more experienced could help me with balancing it'd be appreciated.

Currently I've finished making the system generation and ship, weapon and wing data compliant with 0.9 standards.  So far the only thing I've attempted to balance is weapon pricing (reduced by a factor of 10).  Weapon data still needs some TLC to make it compliant with the new tag system, but I have added new blueprints for the ship and weapon systems.  I've also included a basic faction file to make it bare-bones Nexerelin compliant.  To-do is to look into the ship variants data, as that's currently preventing the game from loading, polish up the weapon_data.csv file, create a new rules.csv file to handle faction dialogue, and flesh out the Nexerelin file to add custom starts, in addition to lots of balancing.

I'll try to get a temp file uploaded as soon as I get back from class later on today with my current progress.
« Last Edit: September 17, 2019, 09:35:09 AM by bombasticmori »
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Gotcha!

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #714 on: September 17, 2019, 11:41:46 AM »

Good luck! ;)

I wish I could do it myself, but there are too many reasons why I can't and won't right now. But it makes me very happy when people think it's worth a resurrection.
Someone else posted somewhere that (s)he's having a jab at it as well, and someone else PM'd me a while ago, asking me permission (which wasn't needed to ask, due to my statement in the main post). I'm hoping there won't be multiple people trying to do the same thing, but then again, I get the feeling most people will give up halfway through anyway. It is a lot of work.

If you can see it through to the end though, then I'm sure you'll be making some people very happy. So again, I wish you good luck. ;)
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Dwarden

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #715 on: September 17, 2019, 01:42:41 PM »

very nice of you bombasticmore,
when you have anything to test i'm ready to kitbash it into my new game full of mods ;)
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Ed

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #716 on: September 17, 2019, 02:06:04 PM »

Nice stuff, i hope you can get it updated soon!
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bombasticmori

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #717 on: September 17, 2019, 06:32:48 PM »

Good luck! ;)

I wish I could do it myself, but there are too many reasons why I can't and won't right now. But it makes me very happy when people think it's worth a resurrection.
Someone else posted somewhere that (s)he's having a jab at it as well, and someone else PM'd me a while ago, asking me permission (which wasn't needed to ask, due to my statement in the main post). I'm hoping there won't be multiple people trying to do the same thing, but then again, I get the feeling most people will give up halfway through anyway. It is a lot of work.

If you can see it through to the end though, then I'm sure you'll be making some people very happy. So again, I wish you good luck. ;)

Thanks. I don't make any promises since I have a past history of not finishing these things, but I do really like the mod and would like to see it working again.  I'll try to at least release anything I make.  Currently trying to track down a compilation error related to ShaderLib, for some reason even though I import ShaderLib in the ModPlugin file the game's compiler doesn't read it as a valid library.  I'll release what I have as soon as i can get it in a state where the game can load.

Edit: Now running into an issue where nothing seems to be importing correctly. I feel I'm on the home stretch though!
« Last Edit: September 17, 2019, 08:15:28 PM by bombasticmori »
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Transuni

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #718 on: September 18, 2019, 05:55:17 AM »

Nice stuff, we need last version for 0.91!!!!plz :)
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diegonv40

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Re: [0.7.1a] Hiigaran Descendants v1.1.0
« Reply #719 on: September 18, 2019, 10:04:22 AM »

Hi. I have taken the "galatia complete" music pack and used it as template to add music. Im made a homeworld 1, 2 and cataclysm pack. If anyone want it, PM me, im sure i cant upload it here (because of copyright) but can share it by PM
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