@Zaphide: Sounds good!
Major update! Unfortunately people using this mod will have to start a new game. But I think it's worth it.
I won't be adding any new ships anymore. The amount in here should be more than enough.
I also think I'll be removing the pirate ships. They don't really fit in.
Ofcourse I'll be trying to balance this mod further. This version should be a lot better than last one.
Changelog:
v1.2
- Renamed New Hiigaran's Orbital Station to 'Angel Moon' Station. (For the Homeworld illiterate, Angel Moon is Hiigara's moon.)
- Added new ship: Kuun-Lan, Heavy Missile Cruiser.
- Added new ship: Toba, Very Heavy Fighter.
- Added new ship: Faal-Corum, Drone Carrier.
- Added Torpedo Launcher and Large Cor Missile Launcher, for the Kuun-Lan.
- Created lists of ship and character names.
- Reduced shield effectiveness of all ships.
- Added Hiigaran drone systems.
- Removed Fast Missile Racks from Vanaar to reduce spamming.
- Changed most universal hardpoints to normal ones.
- Redid Variants.
- Resized fighters to be a teeny bit smaller and completely rebalanced them.
- Rebalanced Qwaar, removed two weapons and changed energy slots to ballistic.
- Chopped off and resized weapon slots on several too powerful ships.
- Many, many minor changes throughout the mod. Mostly for balance.
Badges:
- The Faal-Corum, Saarkin, Jneer, Vanaar and Skaal ships are only available in limited quantities to friends of the Hiigarans.
- The Kuun-Lan, Koshiir, Qwaar, Taiid and Sajuuk ships are only available in limited quantities to allies of the Hiigarans.
How to become a friend/ally? Visit Angel Moon and buy a badge.
- Reduced amount of weapons sold at 'Angel Moon' Station. They'll sell you more once you befriend them.
(Note: Hiigara patrols still deliver weapons. The ships mentioned above however are never delivered.
So if you blow up your Skaal, you'll have to conquer yourself a new one.)