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Author Topic: [WIP] iX Corporation faction - feedback wanted  (Read 17418 times)

Gotcha!

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Re: [WIP] iX Corporation faction - feedback wanted
« Reply #45 on: July 04, 2013, 08:46:09 AM »

Having more smoke as flux increases sounds awesome. Are there examples of this?
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IceXuick

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Re: [WIP] iX Corporation faction - feedback wanted
« Reply #46 on: July 04, 2013, 09:11:20 AM »

@gotcha: I don't think it's a bad idea to have shiplist with all the ship of (listed) mods/ships!

@Silentstormpt: Wow, that sounds really nice - things with which you can do quite some nice things.
Although most is all aesthetic, maybe some can be rather functional (as well)
Do you maybe know which ships/classes in the ironclad mod have an example of this?
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TheHappyFace

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Re: [WIP] iX Corporation faction - feedback wanted
« Reply #47 on: July 04, 2013, 09:50:09 AM »

having some similar names isnt such a big problem as long as the ship ids dont get mixed up.
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HELMUT

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Re: [WIP] iX Corporation faction - feedback wanted
« Reply #48 on: July 04, 2013, 02:45:47 PM »

Cool animations on this one. However i think you should add some details on those spinning disks, they look a bit bland right now.

Ah also, you should rename your frigate. Starsector already got a Brawler and adding a second one in your mod may be a bit confusing for the player.

 Edit: Ninja'd by TheHappyFace. I still think another name would fit better.
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silentstormpt

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Re: [WIP] iX Corporation faction - feedback wanted
« Reply #49 on: July 04, 2013, 06:07:33 PM »

@gotcha: I don't think it's a bad idea to have shiplist with all the ship of (listed) mods/ships!

@Silentstormpt: Wow, that sounds really nice - things with which you can do quite some nice things.
Although most is all aesthetic, maybe some can be rather functional (as well)
Do you maybe know which ships/classes in the ironclad mod have an example of this?

Radar that aims the target ship is a good example, i do not remember the name of the plugin script tho, its a carrier thats using it
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