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Author Topic: VNS mod (add-on to Ironclads 10.2) v6.5 - updated 28.01.2016  (Read 67570 times)

TrashMan

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Re: VNS mod (add-on to Ironclads 10) v6.0
« Reply #90 on: December 10, 2015, 08:03:47 AM »

Bugs squashed, works now.

*VNS mod 6.0 RELEASED*

First post updated with download link!
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TrashMan

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Re: VNS mod (add-on to Ironclads 10) v6.0
« Reply #91 on: December 10, 2015, 11:40:14 AM »

Slight ***-up.

If you experience a crash upon death stating a missing shuttle entry, re-download the mod.
I also added more ship names
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TrashMan

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PORTRAITS
« Reply #92 on: December 12, 2015, 06:25:23 AM »

Odd..for some reason I cannot make new topic in this sub-forum


So I'm gonna post it here:
With the new SS with officers and captain and various other NPC's (station commanders, etc), the small number of portraits becomes obvious.
Well, no more!


Presenting: THE BIGGUS MAXIMUM PORTRAIT PACK!!
http://www.mediafire.com/download/4zewn6cweofc8x8/Starsector_BMPortraits.rar

114 portraits for all your needs!
Compatible with any mod (since it's just portraits).

Just copy/paste the code into the world/faction file of your choice

This is going to become standard with the next VNS version, but I figure I should put it up separately for anyone.
Will probably also add more portraits for the next version
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TrashMan

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Re: VNS mod (add-on to Ironclads 10.1) v6.1 - updated 16.12.2015
« Reply #93 on: December 16, 2015, 02:01:16 PM »

New version up.

A few new things, 1 new ship, 2 new hull mods, as well as a even bigger, cleaned portrait pack - 155 images in total!!!
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Weltall

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Re: VNS mod (add-on to Ironclads 10.1) v6.1 - updated 16.12.2015
« Reply #94 on: December 17, 2015, 04:21:03 AM »

New version up.

A few new things, 1 new ship, 2 new hull mods, as well as a even bigger, cleaned portrait pack - 155 images in total!!!

Holy portrait madness. Thanks a lot for the addon and all the hard work for the portraits :D
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TrashMan

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Re: VNS mod (add-on to Ironclads 10.1) v6.1 - updated 16.12.2015
« Reply #95 on: December 17, 2015, 05:18:41 AM »

Can you get what this thing does?



[attachment deleted by admin]
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Weltall

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Re: VNS mod (add-on to Ironclads 10.1) v6.1 - updated 16.12.2015
« Reply #96 on: December 17, 2015, 06:23:22 AM »

Can you get what this thing does?



Lol.. litter the map with many rockets, that want to shoot dead the opposite side. That would be a lot of rockets coming  from all over the ship XD
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TrashMan

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Re: VNS mod (add-on to Ironclads 10.1) v6.2 - updated 18.12.2015
« Reply #97 on: December 18, 2015, 03:01:01 PM »

6.2 is up!

Merry Early XMas.

Enjoy the new stuff...and don't abuse the Macross ;D
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Weltall

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Re: VNS mod (add-on to Ironclads 10.1) v6.2 - updated 18.12.2015
« Reply #98 on: December 18, 2015, 03:06:34 PM »

6.2 is up!

Merry Early XMas.

Enjoy the new stuff...and don't abuse the Macross ;D

WHAT? MACROSS? WHAT?! Nooooooo now I want to start a new game! >.> I will wait for Ironclads to update the bounties and I will use this as soon. ... .... ...... MACROSS?! WHAT?!
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SpacePoliticianAndaZealot

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Re: VNS mod (add-on to Ironclads 10.1) v6.2 - updated 18.12.2015
« Reply #99 on: December 18, 2015, 03:15:37 PM »

Those portraits are absolutely dandy, great work!  :)
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TrashMan

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Re: VNS mod (add-on to Ironclads 10.1) v6.2 - updated 18.12.2015
« Reply #100 on: December 18, 2015, 04:16:09 PM »

WHAT? MACROSS? WHAT?! Nooooooo now I want to start a new game! >.> I will wait for Ironclads to update the bounties and I will use this as soon. ... .... ...... MACROSS?! WHAT?!

Name for the missile bus.  :P

I didnt make the ACTUAL Macross..that would be way overkill
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Weltall

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Re: VNS mod (add-on to Ironclads 10.1) v6.2 - updated 18.12.2015
« Reply #101 on: December 18, 2015, 04:19:33 PM »


Name for the missile bus.  :P

I didnt make the ACTUAL Macross..that would be way overkill


Nooooooo and I imagined a transforming Macross!!! <- Yes I even imagine the transforming of it ... XD
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TrashMan

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Re: VNS mod (add-on to Ironclads 10.1) v6.3 - updated 19.12.2015
« Reply #102 on: December 19, 2015, 07:36:22 AM »

Another update. v6.3 is now up

Fixes for new ship and weapons not appearing, some new variants, typo fixes and description fixes.
Also the Ironclads bounty problem fixed.
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SpacePoliticianAndaZealot

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Re: VNS mod (add-on to Ironclads 10.1) v6.3 - updated 19.12.2015
« Reply #103 on: December 19, 2015, 12:27:55 PM »

You might want to clean up the portrait entries text file, had to fix it myself since the game kept returning syntax errors  ;)
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TrashMan

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Re: VNS mod (add-on to Ironclads 10.1) v6.3 - updated 19.12.2015
« Reply #104 on: December 20, 2015, 01:18:12 AM »

Odd...I get no errors.

There was one in another file I removed 5 minutes after uploading.


Anyway, here's the current ship lineup:


I'm gonna have to make another mod update, since tge Copernicus isn't showing up and the beam cannon balance and effect need work.
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